Today’s Team: Battlegropers
S/S Jademist Dancer (Steam Vent, Rain Dance, Acid Rain)
H/P Blighthawk (Slicing Winds, Ghostly Bite, Cyclone)
H/P Snarly (Rip, Surge, Blood In The Water)
I’ve recently fallen in love with Snarly as a sweeper (a pet used at the end of a battle to finish off any remaining pets) due to the priority move Surge and the ability to hit hard with Blood In The Water. He’s a great addition to a Cyclone and Rain Dance team (some call it a “clonedance” team). The plan is to use the Blighthawk to cast Cyclone then use Ghostly Bite. Then the Jademist Dancer will come in to cast Rain Dance. Rain Dance will make Cyclone hit at 85% rather than 35% plus give it a 50% chance to crit. I’ll then get off a few Steam Vents before deciding to stay in or swap back to the Blighthawk. I’ve won many games with just the Blighthawk and the Dancer so hopefully Snarly will have an easy job of cleaning it up.
My biggest concern is not knowing what to expect. I recently did a server transfer with an alt to transfer some gold to Area 52. This caused me to be locked into a new battlegroup. At first I was disappointed because I really liked my old battlegroup, but now I’ve realized that it’s a neat opportunity to face some new opponents.
The Opposing Team:
P/P Rotten Little Helper
H/B Darkmoon Zeppelin
Can I just say that everything went as planned and call it night? The battle began as Blighthawk versus Rotten Helper. My opponent didn’t like the match-up so immediately swapped to Xu-Fu allowing me a free turn to get off my Cyclone. I cast Ghostly bite as Xu-Fu cast Prowl. Hmm. I decided to stay in and eat the Feed with the Blighthawk. Xu-Fu is back to full health. Time to forfeit lol! Instead I brought in the Dancer. Rain Dance then two Steam Vents (plus the Cyclone damage) was enough to take out Xu-Fu but the Dancer only had 37 hp left. The Helper came in and I decided to back line the Dancer in case a Minefield went down. Minefield is wasted when it only does 37 damage. The Blighthawk took a Club on the swap and then another to go to 0 hp before it cast Cyclone again. I guess my opponent put their hope in the Zeppelin because the Helper stayed in and died to a Ghostly Bite on the undead round. The Dancer came back in to Rain Dance before dying, then Snarly easily finished off the Zeppelin since it had taken so much back line damage from the first Cyclone.