April 15, 2015

The Quick Three
I feel like using a Swamp Croaker, don’t ask me why.

Battle 1: Croak and Poke
Swamp Croaker, Lifelike Toad, Spirit Crab
vs. Silent Hedgehog, Amethyst Spiderling, Hydraling

041515AI started with the Swamp Croaker, cast Bubble then back lined in exchange for the undead crab. The Spirit Crab then took out both beasts before perishing. Ahh, Spirit Crab, how I miss the days of you going two for one so very often. Every time I see the 312 damage from Snap I am painfully reminded of my crab’s downfall. In case you are unaware, the changes to hit rate and damage mechanics from 5.4 to WoD made 95% accuracy moves like Snap hit for 100% and do less damage. That little difference in damage made a big difference for my lovely crab. It’s still good, just not as much as it once was. After the beasts were gone my two frogs cleaned up the Hydraling. Your Shell Armor blocks a lot, sir, but my Bubble blocks everything.
Record: 1-0

Battle 2: Croak and Thrash
Swamp Croaker, Imperial Eagle Chick, Spirit Crab
vs. Wild Crimson Hatchling, Darkmoon Tonk, Fossilized Hatchling

041515BDarn these dragons and their crazy racial! My Imperial Eagle Chick did a total of zero damage this battle. How did that happen? I brought it in to eat the dragon’s Lift-Off, which left it slower and ready to get hit by a dragonkin buffed Scorched Earth. For a moment I thought I made a bad call, but the Swamp Croaker was able to use its Bubble effectively once again to get some important damage off at the end of the battle. Good froggy.
Record: 2-0

Battle 3: Druid Of The Dance
Swamp Croaker, Moonkin Hatchling Imperial Eagle Chick, Jademist Dancer
vs. Weebomination, Stunted Direhorn, Iron Starlette

041515CThis was a very, very weird battle. First of all, I had to change to an alliance toon because I wanted to use my Moonkin Hatchling and only my alliance version is level 25. Then when the battle started I realized that my Imperial Eagle Chick had somehow replced my Moonkin Hatchling. Not only that, but my Imperial Eagle Chick’s move set was all wrong now. Instead of Thrash, Adrenaline Rush and Lift-Off my chick had Slicing Winds, Hawk Eye and Cyclone. Luckily I hit enough Slicing Winds to put a serious beating on both the beast and the Weebomination. The Weebomination then tried to use Consume Corpse… and missed. Huh? The Stunted Direhorn was dead so there shouldn’t have been a miss.  I remember when Wish used to miss back in the days of base dodge and miss chance, it was hilarious. This isn’t hilarious though because it seems like there’s a bug, not good. Weird times.
Record: 3-0

I just realized that my logs are worthless if they don’t show that Stunted Direhorn had died. I am certain that it was dead:
041515E
Bonus Battle: Druid Of The Dance
Swamp Croaker, Moonkin Hatchling, Jademist Dancer
vs. Unborn Val’kyr, Lil’ Ragnaros, Xu-Fu

041515DI wanted to try queueing again to make sure everything was working properly and it was. Even better news was I got to face this team with three pets that I don’t care much for and I countered it well. The Swamp Croaker is a true super hero tonight. It took weak damage from the valk, did strong damage to Lil’ Ragnaros and could use Bubble to block Xu-Fu’s buffed attacks. The latter never happened, but I did get to waste Xu-Fu’s buff with a Clobber. I love doing that! The trap went off at a good time for me so it wasn’t game changing as it could have been. A great night overall for the Swamp Croaker, not a great night for Weebominations trying to heal.

23 Responses to April 15, 2015

  1. Liwei says:

    Just to get the obvious out of the way, when the abom used consume corpse, was it the second time doing so in the battle? You can’t consume the same corpse twice in one battle (discounting Haunt shenanigins), and it’ll register as a miss.

    I assume this is probably not the case here, but validating these things is good :3

    • Discodoggy says:

      It was the first time Consume Corpse was used. I am still afraid that I’m missing something obvious.

    • Vek says:

      Strange one this. From the screenshot we see it is round 6 and we see that Primal Cry debuff just faded. So the direhorn was first up and must have been beaten badly, Slicing Wind can be awesome against priority moves. So the Direhorn used Stampede and died.

      Since it is not a case of the Weebomination dying before having time to use Consume Corpse that can’t be the issue. Other things that can make Consume Corpse miss is of course Darkness or Blind etc, but those are not in play.

      I can’t figure it out, unless it is a bug.

  2. Sternish says:

    That’s happened to me, too. Had my Consume Corpse miss with a dead pet on the back line. I’m not nearly as experienced as yourself, Rhonstifor or the rest of the gang around here so I just chocked it up to, there must be something I don’t realize that caused it. But here it is again, so maybe there is a bug. Bummer.

    • Sibel from Kazzak says:

      I’ve recently had guaranteed hit moves miss in situations without accuracy debuffs or elementals.

      I’ve also noticed some front-line pet effects have a buff applied to a pet, if that pet is backlined you lose track of the buff, but it will still hit your front-line pet.

      I think they added a few extra bugs last hotfix.

  3. tekulve says:

    I won’t shed tears if consume corpse is bugged… Fewer undead in the queue is OK by me… Graves is on the way in 6.2 and there’ll be nothing but undead 24/7

    • Sibel from Kazzak says:

      M m m m m m m m m mmountain Pandaaaa

      Elfin Rabbit S/B

      Frogs probably the P/S type

      We’ll just have to pray that these undead aren’t more cleave/split damage type pets. Fully countering an undead like Weebomination means much less since it will still cleave your backline for normal damage.

      • Vek says:

        Graves, sadly, looks like an even worse AoE than weebomination. An aquatic in back line is probably still worth it, compared to starting with it as you said.

        • Sibel from Kazzak says:

          Aquatics are hugely vulnerable to popular flyers (Ikky, maybe Chi-Chi although I prefer it with Fire Quills, Dread Hatchling) although the Teroclaw doesn’t specifically hurt them. But clonedance still exists as well.

          I’d say, aquatics that have strong damage to undead, preferably Tongue Lash like, and enough speed, AND Pump might be where the money will be at.

          The Wanderer’s Festival Hatchling has Pump and Shield, but not a critter ability. It can Bite I guess, which should be good since there will be many critters to stop all those undead too.

          A frog/toad is probably still better though due to heal and tongue lash (but lacking Pump).

      • Vek says:

        Weebomination cleave truly destroys any back line humanoids, unless you go with Sandstorm of course.

  4. Tekulve says:

    It would seem like there’s a fairly obvious triangle in effect-
    1) the aquatics heal well and shield with shells or the hydraling’s armor-undead make generally weak attacks vs aquatics

    2) the Undead have the best racial ability-tanky health and some aoe damage- generally fewer avids/heals (other than scourged whelp)

    3) Fliers are always somewhat attractive to the people who covet speed. They nuke aquatics and limit healing with darkness
    ———
    For most all of you I’m stating nothing but the very obvious here, but with Graves on the way- you can see where the pvp trend will be heading…
    * Undead pets galore…aoe domination
    * Crawdad and p/p emperor crab galore on the backlines
    * Counter (triple threat) teams of 3 fliers/3 mpds/3 dragons etc-which we already see from time to time

    It’s unfortunate because I was seeing a decent variety of opposing teams in pvp.
    I hope players wont feel hand-cuffed to choosing the pets mentionned above to get a win.

    • Sibel from Kazzak says:

      I currently see mostly MPD teams with variety in there. Some Teroclaws, too. Still a lot of ‘green’ pets as well, unfortunately, I really hate not being able to talk so you can give new pet battlers tips.

      Perhaps I should start naming my pets so I become recognizable.

  5. Sibel from Kazzak says:

    I ran into someone who did Bubble-backline as well, I found it an utterly useless tactic – but probably because of the Mechanical Pandaren Dragonline being ubiquitous. Things that stop Decoy, also stop Bubble, easily.

    Person I fought essentially wasted two or three turns casting Bubble, still got damage (from a Flurry) and didn’t output any.

    I don’t see this being good until the MPD goes away.

  6. Tekulve says:

    My point about bubble and aquatics on the backline is that the ever popular undead aoe is weak against them while they wait on the backline..also when they are put into play they can heal and/or shield themselves to last longer

    Like you, I see Bubble as only somewhat useful

    • Sibel from Kazzak says:

      But you lose the Bubble on the backline when you’re fighting an AoE team. And an AoE team doesn’t lose much damage from losing damage to a single pet (and you lose a turn on casting Bubble, and one on the swap).

  7. Calerian says:

    I’ve had Consume Corpse miss on at least six occasions, with a dead pet on the backline. There was no reason for it to miss. I just figured it was a rare bug and moved on.

    It never happened to me before the expansion though, just since WoD was launched.

    • Discodoggy says:

      notsosuper Another bug? Supercharged fades away on same round that it was applied.

      • Wiff says:

        What’s happened here is that Supercharge was consumed by the Toxic Smoke dot which counts as an attack.

        • Discodoggy says:

          Has Supercharge always worked like that that? I don’t recall that ever happening before. I admit that I don’t use Supercharge much.

          • Wiff says:

            I wouldn’t doubt it, though it was never possible for a pet to have both Supercharge and a dot until Iron Starlette and Stonegrinder. Even then it’s not a particularly common setup as the former will usually have Powerball to better emulate its predecessor and the latter Thunderbolt/Screeching Gears.

  8. Jere says:

    Perhaps if the enemy does to an end of round effect it doesn’t trigger the “died” flag? Cyclone was in play. I know there are a couple bugs with end of round effects. It would be nice to find a way to test this though.

    • Discodoggy says:

      That makes sense. I remember having a lot of problems with Cyclone preventing my valk from ressing after Haunt ran its course.

  9. tekulve says:

    Hiya Sibel

    I wasn’t advocating for Bubble in any way..especially the way you describe! When I refer to backline aquatics..i mean that when you do not start with an aquatic..but have one in your comp…that undead aoe damage hurts them less since aquatics take weak damage from undead attacks..I believe the p/p emp.crab is viable on any team..but thrives if Rain is up
    In my view, the only real protections vs aoe are:
    Sandstorm
    Speedy/smaller heals plus DoT like the fiendish imp offers
    Teams that make you pay for switching(bleed-minefield-traps maybe)
    Your own aoe ..a la Fragment of anger

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