October 26, 2013

Today’s Team: Trap Is Crap
P/P Curious Wolvar Pup (Punch, Snap Trap, Whirlwind)
P/S Fossilized Hatchling (Bone Bite, Ancient Blessing, Bonestorm)
H/S Kovok (Poison Fang, Pheromones, Puncture Wounds)
I’m using a Snap Trap. I have failed in life.

The strategy here is to do a lot of back line damage with Bonestorm, Pheromones and Whirlwind. There’s no set rotation here. I will try to use the Wolvar Pup first to get down the Trap. Other than that I will just play according to whatever pets I’m facing, that’s actually a nice freedom to have.

I don’t feel confident with any of these pets on their own, I guess I’ll have to trust in my overall strategy. I hate relying on it the Trap because you never know when it’ll go off.

The Opposing Team:
B/B Electrified Razortooth
P/P Bonkers
S/S Nether Fairie Dragon

The Battle:
102613AI started with the Curious Wolvar Pup so I get the Trap down. My opponent started with the Razortooth and used Rip to give my Wolvar the Bleeding effect. Fully aware of the devastation caused by Blood In The Water on a Bleeding pet, I swap to my Hatchling. The Razortooth missed the Blood In The Water. The Hatchling uses Bonestorm to begin the back line damage. After the Trap goes off I’m in good shape so I bring in Kovok for some more back line damage, Pheromones style. I have to take a Blood in the Water with Kovok but eventually the Razortooth goes down to Poison and Puncture Wounds. Bonkers comes out to get Poisoned, miss, then die from another Poison Fang. That back line damage made him really easy to take down. The Fairie Dragon is able to take out Kovok and the Wolvar but the Fossilized Hatchling easily takes it down to win the battle for me. This AoE, back line damage, whatever you want to call it is working really well so far.

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