Today’s Team: Lemony Quickness
S/S Sprite Darter Hatchling (Arcane Blast, Evanescence, Cyclone)
S/S Jademist Dancer (Steam Vent, Rain Dance, Acid Rain)
H/H Spirit Crab (Snap, Whirlpool, Shell Shield)
This may be my first time using the Sprite Darter Hatchling. In the comments section of 11/20/13 steve reminded me of a Cyclone pet that I haven’t been using, the Nether Fairie Dragon. I forgot about this very useful pet. I love the S/S Fairie Dragon, but I decided I’d take a chance on the Sprite Darter. My meta has certaily “slowed down” recently, I’m really not seeing as many of 325 speeds as I used to, so I decided to go with the slower counterpart of the Fairie Dragon. I’m only getting 81 hp out of the deal for the loss of speed, no wonder you don’t see the Sprite Darter much. I’ll give it a shot anyways. The plan is once again to put up a Cyclone then buff its accuracy with Rain Dance. Since there’s so much AoE potential here I’m staying with Acid Rain instead of Geyser, that little bit of AoE may be enough to take a pet out on the back line. The Spirit Crab is invited to soak some damage and return some with Snap and Whirlpool. I’m glad my little buddy is seeing some regular action again.
A 309 speed pet with Evanescence is risky, its usefulness will be diminished if I run into a faster pet.
The Opposing Team:
H/H Anubisath Idol
H/H Fel Flame
P/P Lil’ Ragnaros
This ought to be interesting.
Eww, Idol. Luckily I have a pet to change the weather from Sandstorm, except… I forgot to change Geyser to Acid Rain. Oh well, I’ll deal with it. Sandstorm throws a wrench in so many strategies, including my Cyclone idea. I needed to reevaluate my plan. I correctly anticipated that my opponent will start with the Idol so I choose my Crab to out tank him. Spirit Crab versus Idol is always a roll of the dice; Sandstorm misses determine the winner. In this case the Idol came out on top thanks to a Rupture stun. At least it was playing fair with Crush rather than abusing Demolish. The Idol was low enough so that one Rain Dance and Steam Vent finished it off, but not before my Dancer took a Rupture. It may seem like a bad choice to not have gone straight for the kill, but Steam Vent in a Sandstorm is 70% accuracy and I really wanted to take down that Idol before it did any more damage.
After the Idol died the Fel Flame was next. I swapped to the Sprite Darter so I could let Rain Dance refresh. Even with being able to dodge, the Fel Flame handled the Sprite Darter no problem, but I should mention that I used one turn to get a Cyclone down. When I brought the Jademist Dancer back in things looked bleak, Rag was still sitting back there waiting to come out and the Fel Flame had 500ish hp. There’s really no window for the Rain Dance, I needed to take out the Flame on that turn so I gambled with an 80% Steam Vent. It did 630 damage to finish the Flame. Now I finally see Rag, the Cyclone had brought him down to 1062 when he came out. Scorched Earth was up, I thought a Conflagrate might come so I Rain Danced. It gave me enough hp to survive. At the end of the turn a Cyclone crit, but I would still need some luck to win. I used Steam Vent and hoped for a crit, but it didn’t happen. I expected the loss to come in the form of a Sulfuras Smash… except it missed! Another Cyclone crit took out Lil’ Rag for an extremely lucky win. That’s what happens when you use powerful 85% accuracy moves. Eventually the misses will get you.