Five Wins Or Bust
Battle 1: Fragsiders
Scalded Basilisk Hatchling, Fragment Of Desire, Teroclaw Hatchling
vs. Anubisath Idol, Magical Crawdad, Lil’ Ragnaros
Oh yeah, three pets that I absolutely hate go down in one battle, what a great start. There was some luck on my side, there’s always going to be some luck when it comes to traps. I didn’t get the trap to go off on the turn rag went under (which is usually a good time for it to detonate), but it also didn’t go off on the turn that my SBH was going in for the kill (which is usually a bad time). I was also fortunate that the Magical Crawdad didn’t have Surge. At one point my basilisk came in with 39 health and was able to imprison the aquatic, then get off three rounds of Thrash in a row, one on the second round of Crystal Prison, one when Wish was cast and the last when Snap was used to kill my basilisk. That’s a lot of damage. I’ve found that Teroclaw Hatchlings do well enough against idols, so I had that going for me as well.
Battle 2: Slitherbolt
Jademist Dancer, Mechanical Pandaren Dragonling, Slitherscale Elver
vs. Argi, Spotted Bell Frog, Ashwing Moth
The S/S Slitherscale Elver just keeps winning and winning. It’s a good pet, but most of the time I’m running it with the Jademist Dancer so of course it’s going to do well. I should try to put it on some other teams to see how it does. This Slitherbolt team recommended by Vek makes the baby eel look even more impressive since it has not one but, but two top tier pets on it. I started off with the MPD for a Thunderbolt then a Decoy, then swapped to the elver, which took out both Argi and the frog. It even got poly’d by a Frog Kiss once. The moth ran away after its friends died.
Battle 3: Leviathan Scorchling
Fel Flame, Son Of Sethe, Leviathan Hatchling
vs. Gold Mini Jouster, Bonkers, Iron Starlette
Damn, an Iron Starlette and I had no avoidance. I had the Fel Flame so my plan was to take it out as fast as possible with Conflagrate and make the super buffed Wind-Up do weak damage against my elemental. My fears about Wind-Up and Supercharge were unfounded since the first move used by my opponent were Supercharge then Powerball. Perhaps this was in response to my elemental? Whatever the reason, the Fel Flame made quick work of the Iron Starlette. The Gold Mini Jouster was next. After I put a DoT on the bird my Son Of Sethe came in for TOTA. The Fel Flame healed thanks to Scorched Earth and Flame Breath in conjunction with TOTA which presumably caused my opponent to flee.
Battle 4: Desert Resilience
Qiraji Guardling, Ashstone Core, Doom Bloom
vs. Lil’ Bling, Zomstrok, Nexus Whelpling
While making this team I told myself that it will require caution to play. All three of my pets can stun, which will result in the Resilient buff. So what was my first move with my Ashstone Core? Crystal Prison on Zomstrok while the undead lobster still had Resilience. Not sure why I thought the buff was gone.
With a move that dumb I deserved to lose, but sometimes pet battles can be really unfair. Thanks to back to back crits on the Nexus Whelpling it went down before it could pump out too much Mana Surge damage. Also Blingtron Gift Package hit when a miss would have been beneficial for my opponent and it missed when it needed to hit.
Battle 5: Remix Is Free
Pandaren Fire Spirit, Parched Lizard, Pygmy Cow
vs. Tolai Hare Pup, Sining Cricket, Molten Corgi
In 5.4 I had my “map buddy” teams for when I was feeling like a silly themed team. After my success with my “O” team (The Biggedy Biggedy, all pet names started with the letter “O”) I decided to make a team for each letter. This is my “P” team. My opponent must have not liked the letter P because they fled before the first punch was thrown. I can’t end the day like that, let me get one more in.
Bonus Battle: Remix Is Free
Pandaren Fire Spirit, Parched Lizard, Pygmy Cow
vs. Tolai Hare Pup, Weebomination, Blue Clockwork Rocket Bot
Mechanical versus elemental was the first match-up. Instead of swapping, my opponent decided to tunnelvision their strategy and kept the mech in. Immolate, Conflagrate then another Immolate resulted in a well-done robot. The Weebomination replaced the mech, who did at least get some mines laid before perishing. Death Grip brought my Parched Lizard into some the mines, ouch. Then my luck continued, the first of the double Conflagrate crit, which meant that the sloppy undead wouldn’t be able to heal. It took out my lizard; now I had a half-health Pandaren Fire Spirit and a full health Pygmy Cow for the rabbit. Rabbits are scary, the result of the battle was still undetrmined in my opinion. Instead of making an epic battle of it the rabbit blew both of its defensive CDs against my elemental, leaving it exposed for two rounds of Feed and Udder destruction, both beast moves. That was the end of the rabbit.