Today’s Team: Axis Of Ceva
S/S Death Adder Hatchling (Poison Fang, Puncture Wound, Blinding Poison)
P/P Lil’ Ragnaros (Magma Wave, Magma Trap, Sons of the Flame)
S/S Mulgore Hatchling (Peck, Shell Shield, Feign Death)
Tonight I went off the deep end. After losing a few times to the overtuned move Magma Trap I decided to use it myself. I figured as long as I’m getting off my high horse I might as well go all the way and pair Lil’ Rag with the also overtuned Death Adder Hatchling. This pair has been obviously kicking some butt in the queue tonight. There’s some really nice coverage synergy here. One of the best ways to combat Magma Trap is to use a critter. With the Death Adder here critters shouldn’t be a problem. And what about a mech to counter the Death Adder? Don’t worry, Lil’ Rag has it covered. I’ve tried a few different pets as a third. It’s sometimes fun to throw an underused pet like the Mulgore Hatchling on a good team like this just for kicks. “Just for kicks” has meant a 15-2 win/loss record for this team. The plan is to put down a Magma Trap with Lil’ Rag then use Magma Wave to set it off (thus negating the randomness) then either swap to the snake or Mulgore Hatchling depending on the scenario. The Mulgore Hatchling has been coming in handy with its Feign Death. I’ve been swapping it in to let Blinding Poison recharge then using Feign Death to go back to the snake.
I thought it would be good to have a flying attack like Peck in case of aquatics, but it doesn’t hit hard enough to take out Emperor Crabs. One of the two losses was to a team with a crab on it. The other was to a Moonlight team.
The Opposing Team:
H/S Scalded Basilisk Hatchling
H/H Unborn Val’kyr
S/S Fiendish Imp
I better put on my big boy pants for this one.
The Scalded Basilisk Hatchling was the first enemy pet. My Death Adder Hatchling used Poison Fang then got hit with a Crystal Prison. I swapped to Rag and took some Thrashes. The Scalded Basilisk Hatchling used its Feign Death as I threw the trap down. The Val’kyr was in now so I didn’t want to use Magma Wave to set off the trap after the Haunt came. The Val’kyr cast Haunt before Lil’ Rag went under. The basilisk came in while Lil’ Rag was under. The Magma Trap went off on the beast so my opponent brought in the Fiendish Imp. The Fiendish Imp killed Lil’ Rag but not before a Magma Wave took out the basilisk on the back line. I brought the snake in then the Val’kyr swapped back in. My snake blinded and poisoned the Unborn Val’kyr, after the blind wore off it cast Haunt. Bad move. My snake was able to take out the Fiendish Imp before the Unborn Val’kyr resurrected. I only needed two pets to win what I thought might be a tough battle.