March 17, 2014

Today’s Team: Green Guys
H/S Harmonious Porcupette (Scratch, Celestial Blessing, Tranquility)
P/P Emerald Proto-Whelp (Emerald Bite, Ancient Blessing, Proto-Strike)
H/P Snarly (Rip, Surge, Blood In The Water)
Happy St. Patrick’s Day!

Strategy:
I wanted to make a green themed team but I also wanted it to be decent. While looking for green pets I came across the EPW and Harmonious Porcupette, a combo that I already use and like so those pets were an easy choice. With the dragonkin racial the EPW is an incredibly hard hitting pet. The down side is it only has 1400 hp. The Harmonious Porcupette’s support moves can keep the EPW alive longer so it can dish out more of those 341 power attacks. For the third pet I decided on Snarly, making this a very powerful themed team. I was considering taking Breath instead of Emerald Bite since Snarly’s aquatic attacks are weak to magic pets, but Breath does weak damage to undead pets. The chances of running into an undead are much higher than running into a magic pet on my meta so I’ll stick with Emerald Bite.

Concerns:
Anubisath Idols could be problematic since Sandstorm and Crush are strong to my two attacking pets and Scratch is weak to humanoids. No idols please!

The Opposing Team:
H/H Unborn Val’kyr
P/P Dread Hatchling
H/P Stitched Pup

The Battle:
031714AWhat a difference taking Emerald Bite instead of Breath made. Instead of my EPW having a weak attack against two pets it has a strong attack against the Dread Hatchling. As expected the Unborn Val’kyr was the first enemy pet. I started with Snarly to eat the weak undead damage. It was an H/H Unborn Val’kyr so Snarly was faster (244 speed to 227 speed). This meant I could cast Blood In The Water on the second round without having to worry about getting Haunted first. The Dread Hatchling replaced the Unborn Val’kyr so I got my aquatic out of there quick. The bird missed my EPW on the swap. After casting Anzu’s Blessing the bird used it’s weak Shadow Talons while I used my strong Emerald Bite. The bird healed to full health with Consume Corpse but my dragon kept pounding away with the strong attacks. The bird swapped while my dragonkin racial was up so the resurrected Val’kyr took a big hit on the swap. It was still bleeding so I used Proto-Srike to let the DoT kill it. That wasn’t the brightest move because I got Haunted when my dragon came down, I should have waited to Proto-Strike until the Unborn Val’Kyr was already down to 0 hp. Oops, I blame to much Hearthstone these last few days.

The Stitched Pup replaced the Unborn Val’kyr so I swapped to my magic pet. It cast the support moves Celestial Blessing and Tranquility then two Scratches before it died. The EPW came back, now with a shield and Tranquility healing it. The Stitched Pup and Dread Hatchling were both able to use a Consume Corpse, but the EPW hit so hard the heals couldn’t keep them alive long enough to take out my dragon. I took them both out without even needing to bring Snarly back. A pretty good showing for a themed team.

5 Responses to March 17, 2014

  1. Hirrus says:

    I’m surprised you haven’t said anything about the recent nerf to Haunt yet. Haunt now stops the clock on cooldowns, dots, and debuffs on the Valk until it comes back in. When Haunt expired, the Valk still had Rip up, which is why it got swapped in, rather than keep eating the dot ticks on the back line. I think it’s a good change, especially since Curse of Doom will still be on cooldown if the Valk swaps back in too soon. It makes the pet require a little bit more thought to use effectively in a longer battle, and makes anything with dots a viable first-round match-up, if you don’t have an outright counter on your team.

    • Discodoggy says:

      Unless I’m misunderstanding something I thinkHaunt already worked as you described.

      • Hirrus says:

        Really? I seem to remember Valks coming back in with no dots or debuffs, (Unless they had a longer duration than Haunt) and with Curse of Doom ready to be recast immediately. Maybe it was an older change and I didn’t catch it when it happened.

  2. rhonstifor says:

    I favor Toothy over Snarly specifically because of BB valks. I give up a bit of power, but I always go first against either valk with Toothy, and since 9 out of 10 times they cast COD first and then stay in to cast haunt, i get to hit with BITW guaranteed. If they haunt immediately, I can hit them with the BITW later. With Snarly, you only have the advantage with HH Valks and with BB it is a coin toss.

  3. Noel says:

    EPW is my goto pet for killing flyers, strange he kept the dread hatchling in against you!

    @hirrus Interesting about the haunt change, I was unaware, but I like it!

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