Seeking A Third
H/P Graves (Skull Toss, Consume Corpse, Grave Destruction)
H/H Ghastly Kid (Hoof, Ethereal, Haunt)
As I mentioned yesterday, I’m finding it easier to win with Graves by using Consume Corpse and Haunt rather than BONESTORM. Since the Ghastly Kid is so much better than the Unborn Val’kyr my choice of Haunt pet was easy. Really the hardest choice is Ethereal or Consume Magic on the goat. I’ve been running Ethereal without paying much attention to the alternative; I’m going to keep my eye out for situations where Consume Magic would have been better.
In case you’re unaware, the main synergy between these two pets is due to Haunt and Consume Corpse. While using Haunt the kid is considered to be “dead” and thus available to be used by Consume Corpse. The reason that Haunt is so good with Consume Corpse is because the kid can “die” and be consumed over and over, whereas other pets that stay dead can only be consumed once. What I’ve been doing so far is starting with Haunt, then bringing in Graves for Grave Destruction, taking some damage, then using Consume Corpse for the heal before the kid comes back to life. So far the largest heal I’ve seen is 1064 in moonlight.
The choice of a third is dependent upon what I want to counter. MPDs were are still the most common pet on my meta during the times I’ve kept records, but these past few days I’ve seen less of them. Still, knocking out decoys should be a priority.
With two undead a critter counter might be in order, but other than my own rabbits, critters neither do well nor appear often on my meta.
Aquatics are more of an issue. My best team so far (Rick Frostly) using this combo has only lost once, and that was to a frog. Even in that case, the loss was due to an untimely Frog kiss proc.
Due to all of the AoE damage in the current meta back line healing would be a welcome addition to this combo.
Even though I have a critter attack on the Ghastly Kid, more anti-undead capabilities might make me stronger.
In case you’re wondering where I get my data from I’ve been continuing my spreadsheet. I plan on documenting a thousand battles, so I’m pacing myself by documenting 250 or 125 at a time, then taking a break. I just got to 375 so I’m taking a break at the moment. Here’s the link:
Less chat, more splat, let’s get to it.
Pet 1: P/P Frostwolf Ghostpup (Scratch, Haunting Song, Ghostly Bite)
The pup provides two benefits: back line healing and critter damage. Having three undead pets has only been an issue once. I’ve faced a few foxes and have been fine eating the damage then healing.
Battle 1: Rick Frostly
vs. Spawn Of G’Nathus, Graves, Teroclaw Hatchling
Everyone’s complaining about Graves but I personally hate the Teroclaw Hatchling more than the undead AoE master. I was quite content to see it go down. In this battle my plan worked flawlessly. Consume Corpse healed Graves twice and the puppy got off a heal. Grave Destruction wasn’t great because of the aquatic on the back line; actually the single-target burst against the heal bird at the end of the battle helped take it out before it could get another Dodge off.
Pet 2: P/S Alterac Brew Pup (Bite, The Good Stuff, Avalanche)
The alcoholic dog does some back line healing and some even split AoE damage. In general it dies quick because I usually swap it in, use Avalanche and The Good Stuff, then often only get off one Bite before dying.
Battle 2: Rick Stuffley
vs. Spawn Of G’Nathus, Graves, Teroclaw Hatchling
Same opponent, this time they tried to do a few things differently, like not attacking my kid on the second round of the Teroclaw Hatchling’s avoid since they knew I would use Ethereal. I guess in this case Consume Magic would have been better since I didn’t need to avoid an incoming attack. When the bird attacked on the second avoidance round like the last battle Ethereal was better. I was really annoyed that the the Spawn Of G’Nathus hit two crits in a row, but I won the most important rng moment: I killed the aqauatic when my ABP won the 289 speed coin toss. It wasn’t a close battle at all, but if I had lost the toss it may have been. I won comfortably.
Taking a break, be back later…
Pet 3: H/P Mechanical Axebeak (Peck, Haywire, Decoy)
The misnamed flyer provides coverage for undead pets due to it having a strong attack against aquatics. I like H/P flyers, even though the P/P might be mathematically better.
Battle 3: Rick Axely
vs. Swamp Croaker, Gilnean Raven, Fossilized Hatchling
There was a tense moment to start the battle when Haunt was cast with darkness up. A miss would have thrown off my strategy. Haunt landed, then the raven went to the back line to let the Haunt ticks take it down slowly. After a Grave Destruction it was left without its flying racial, so when it swapped in later the faster axebeak killed it off easily. The frog wasn’t as problematic as it could have been thanks to my flyer. With all of the complaints about undead you would expect to see more frogs. The general suck factor of frogs must really outweigh the ability to counter undead.
Pet 4: P/S Biletoad (Tongue Lash, Cleansing Rain, Frog Kiss)
Speaking of frogs, why not give one a shot. I chose this breed because its faster than the 260 speed undead and has a decent health pool.
Battle 4A: Rick Wartley
vs. Brilliant Kaliri, Unborn Val’kyr, Weebomination
Nooooo! I was going to rage about how much frogs suck, but instead I should rage about my inability to keep track of Haunt. I let it expire before I used my Consume Corpse, damn. I still shouldn’t have lost, but then I made another error in thinking that frog was faster than the kaliri. Okay, let me get this straight, 273=273, not 273>273. Okay, got it. I think. The worst thing about this was losing to the overly used, overly losing Unborn Val’kyr. Maybe the issue isn’t the general suck factor of frogs, but rather the general suck factor of me using frogs :).
Battle 4B: Rick Wartley
vs. Anubisath Idol, Lil’ Bling, Jademist Dancer
I gave the little amphibian another shot. The world is right once again, another idol bites the dust. Boy have idols fallen hard. Can’t complain about that. The frog wasn’t much of a factor, I just used it to eat the Geysers. Lil’ Bling ended up running away. Frogs just seem so boring to me at this moment.
Another long break…
Pet 5: H/S Mountain Skunk (Flurry, Perk Up, Bleat)
I haven’t used a skunk much, and when I did I used the H/P with Scratch. Feeling the need for Flurry made me switch to the H/S for the extra speed. I was tempted to take Rake but at the last minute switched to Perk Up.
Battle 5: Rick Stinkley
vs. Rapana Whelk, Graves, Teroclaw Hatchling
It’s about ten hours after the first two battles from above, and here’s the person that I faced in those battles again. Get a life, buddy. Oh, wait… Anyways, I found the snail less difficult to deal with than the Spawn of G’Nathus from earlier. The battle did take a whopping thirty-six rounds, thirty-six rounds in which I never felt in danger of losing. The snail was tanking my Graves, which meant I had plenty of time to let Grave Destruction come off CD. By the time my opponent realized their folly it was too late. The opposing Graves tried to come in and save the day but my skunk took care of him and did some back line healing to boot. The Teroclaw Hatchling never had the flying bonus while active so the skunk’s 289 speed did pay off against the 260 speed bird. There was a little too much healing going on for my tastes; I can’t see myself using this team a lot.
Pet 6: S/S Alpine Foxling (Flurry, Crouch, Dazzling Dance)
I sort of hate to use Dazzling Dance on really slow pets; it often seems like a waste. I just want a fox for the Flurry. I’m using an S/S because buffed it is faster than a Teroclaw Hatchling with its racial intact. I’m trying to imagine how this is going to work with my plan and I’m not really feeling it. Where will I fit the fox in with my scripted battle plan?
Battle 6: Rick Foxly
vs. Singing Sunflower, Iron Starlette, Wild Crimson Hatchling
The sunflower made the same mistake as the snail above. It stayed in for a long time against Graves while Grave Destruction did back line damage. The sunny day sure made Consume Corpse nifty. Nifty to the tune of 1123 health. My worry about fitting the fox in was unwarranted; the dazzler went crazy at the end of the battle with Flurry, doing substantial damage to the dragon and iron ball. Dazzling Dance was useful against the 325 speed dragon.
Pet 7: B/B Shimmering Wyrmling (Flurry, Drain Power, Deflection)
Serious work time is over, now it’s time to have some fun. Flurry included. I chose the B/B over the H/P (Mana Wyrmling) in case of running into 260 speed undead. This ought to be interesting.
Battle 7: Rick Wyrmley
vs. Warbot, Bonkers, Graves
I did something stupid on purpose just for the sake of doing it. See, when I used to run a Warbot often I absolutely hated facing Consume Corpse teams. You throw down the mines, they swap in and Consume Corpse away most of the damage mine damage, damn. I hated it. In this battle I saw the Warbot and thought “omg here’s my chance to do that myself!”. I looked at my Graves and thought “but I can clear the battlefield of mines”. I must be really tired because I totally went with choice number one. Haunt, Minefield, Graves comes in… Consume Corpse. I DID IT! I then proceeded to lose. So worth it.
Pet 8: H/S Scalded Basilisk Hatchling (Crystal Prison, Feign Death, Thrash)
Fun time continues with a trip down memory lane. The basilisk is one of my all time favorite pets.
Battle 8: Rick Baskley
vs. Bronze Whelpling, Anubisath Idol, Lil Bling
Lil’ Bling was the only pet faster than my basilisk so I had to watch out for that bad pairing. Lil’ Bling started against my kid. I cast Haunt then brought in Graves. Graves damaged the mech and healed. After the kid completed the haunting I brought it to the front to finish off Lil’ Bling. When the dragon came in the kid used Ethereal to avoid Lift-Off then went in for another spooking, the basilisk came in and used Crystal Prison, took out the dragon and a chunk of the idol, Graves finished things up. I had some more pets lined up but I think I’ll call it a night. Good teams.