Team Focus: Owngrinders
P/P Curious Wolvar Pup (Bite, Snap Trap, Whirlwind)
H/P Graves (Skull Toss, BONESTORM, Grave Destruction)
P/S Stonegrinder (Screeching Gears, Thunderbolt, Clean-Up)
I was looking to use some of the less used AoE moves like Whirlwind. It’s evenly split now so I figured it would be effective in our current meta. There are only four pets with Whirlwind so I didn’t have too many options. I never even got to all of them beacuase I stopped when I paired the Curious Wolvar Pup with Graves. I wish I could say that I was in evil genius mode and planned this all out, but that would be a lie. In one of the first battles with this team I had to face Graves, the first thing I did was to lay a trap. Bam, Graves used Grave Destruction and set the trap off, stunning himself. It was both awesome and hilarious. I never looked back.
I know that I’ve called for trap to be nerfed many, many times. I still believe that it is overpowered because it does three things: it interrupts, damages and stuns. That’s a lot of bang for your buck. Defenders of traps say that it is balanced by rng since you don’t know when it will go off, but I don’t think that is enough balance.
Due to the random nature of trap this team will never be one of the best, but it has been quite fun to play so far. I don’t usually like this much rng but I suppose I was getting bored with same ol’, same ol’ so this team has allowed me to change things up. I almost always start the same way: the pup lays a trap then uses Whirlwind, then stays in until it dies. If the trap goes off it can get off a second Whirlwind and sometimes even a second trap. Usually it dies before that. I really don’t mind, I’ll even even a Haunt with it. I bring in Graves for the three AoE treatment, and now I have some control over when the trap will detonate. I’ll then bring in Stonegrinder as a sweeper. I originally tried an MPD as a sweeper, but after being caught one on one with an undead laughing at my weak attack I switched to Stonegrinder. Screeching Gears has won a few battles for me with the stun, but most of all I wanted Thunderbolt and a second way to detonate the trap.
vs. MPD, Graves, Spawn Of G’Nathus
The the trap went off at a good time for me during the initial match-up of my pup and the aquatic. The stun allowed me to kill the aquatic and then get off a second Whirlwind, but a high hitting Skull Toss prevented my second trap from going down. I didn’t want to leave my Stonegrinder versus the MPD so I brought it out next. After Thunderbolt I stunned Graves with Screeching Gears which made my opponent put hands on hips, pout lips, stomp feet and say “no fayur”, then run away.
vs. Waterfly, Swamp Croaker, Eternal Strider
Going into this battle my biggest concern wasn’t the two aquatics, it was the possibility of my trap going off right after the frog had cast Bubble. Guess what happened? Bubble is cast, trap detonates. Oh well. That happened in the beginning of the battle. I’m surprised I can remember that far back since this was a thirty-four round battle. My opponent spent many rounds swapping in the fly, casting Dodge, then healing, then swapping out. I never felt any danger of losing, only a danger of becoming eligible for social security before the battle ended.
Battles 3 – 5
0:43 Fossilized Hatchling, Graves, Weebomination
6:07 Molten Corgi, Infinite Whelpling, Menagerie Custodian
10:37 Molten Corgi, Infinite Whelpling, Menagerie Custodian
While I was waiting for the video to upload I beat the triple undead AoE team two more times