Today’s Team: Cyclonic Pulverization
S/S Jademist Dancer (Steam Vent, Rain Dance, Acid Rain)
P/P Imperial Eagle Chick (Thrash, Cyclone, Lift-Off)
H/H Spirit Crab (Snap, Surge, Shell Shield)
What can I say, I was having a bad day. When I was playing earlier today everything was going wrong. Missile kill shots were missing. Nether Gates were missing on valks. Whatever I queued with, there was a great counter on the other team. The losses began to pile up so I took the low road (seems like I’ve been doing more of that lately :)) and made a team using the second most cheapy mccheapster comp from cheapsville, the clonedance strategy. In case you’re wondering Consume Corpse holds the number one spot, at least in this battler’s opinion. Rather than use the tried and true Blighthawk I wanted a harder hitting Cyclone so I chose the Imperial Eagle Chick. I also have another team with the P/P Dragonbone Hatchling on it instead of the Imperial Eagle Chick. That bird has less power than the eagle but has Cyclone in the third slot rather than second so you get Adrenaline Rush instead of Lift-Off. A case could be made for either. I also tried the H/H Fledgling Buzzard but its Cyclone only hits for 92 so it never felt quite right. The Imperial Eagle Chick’s hits for 126 so you can see the difference is huge. Hopefully I won’t need Adrenaline Rush. The Spirit Crab is around for clean-up duty, but it often doesn’t make it out to play when the Jademist Dancer and bird handle three pets on their own.
If you run one of the strongest team and lose then you just look foolish, so there’s a certain level of pressure using this team. Without Adrenaline Rush the eagle might be somewhat useless without the extra attack from Thrash.
The Opposing Team
H/H Anubisath Idol
H/H Unborn Val’kyr
S/S Mechanical Pandaren Dragonling
An Unborn Val’kyr, that’s odd.
When I saw the valk I realized that this team has no anti-valk component to it, and there’s an idol to worry about. Boy am I about to look silly. Since there were only two pets to Cyclone and a sandstorm I better change my strategy away from clonedance. My new plan was to hit hard with the Imperial Eagle Chick and see where I stand after it dies. Sometimes you just have to go all out. The valk applied the CoD after two Thrashes hit. Then the Idol swapped in and took three Thrashes. I’m really not sure why my bird didn’t get Haunted, but I’ll take the gift. Another three thrashes hit before the the idol cast Sandstorm. Keep in mind these are hitting for around 180 damage a pop so the idol is already down to about 700 hp. Three more Thrashes hit on the next round. How nice is it that a multi-attack still hits for over 100 in a sandstorm? The idol missed. Hey pal, accuracy reduction was your idea not mine. A Lift-Off to avoid the Curse then two more rounds of Thrash saw the idol die. That went much better than expected. The mech dragon came out next but with the idol gone and the useless valk just sitting back there not Haunting it was really a matter of clean-up by this point. A Breath miss by the MPD meant I was able to finish off the last two pets without brining out the crab, again.