January 27, 2014

Team Name: Ten Toppers
S/S Flayer Youngling (Blitz, Deflection, Kick)
P/P Sen’Jin Fetish (Shadow Slash, Immolate, Sear Magic)
S/S Robo-Chick (Batter, Overtune, Wind-Up)

Strategy:
I didn’t realize the Flayer Youngling was still so awesome. Back before the change from Reflection to Deflection the Flayer was my (and lots of other people’s) go-to pet. When Reflection went away I shelved this pet only to bring it out here and there for old time’s sake. Until yesterday. I brought the Flayer back on this team and it’s been doing excellent. I went on a crazy run where I beat a string of teams loaded with many of the most frequently appearing pets on my meta. It’s funny because there’s not a lot of synergy here. Really it’s more like I threw three good pets together. There is some diversity in the types of moves with a decent mix of speed and power, multiple attacks and a nuke along with some defensive moves. As far as strategy goes it’s really about playing off of what I think the opposing team will do and getting in a situation where I can use my diverse attacks to my advantage.

Concerns:
There’s not much coverage here. There’s not an overall master plan (which can sometimes be good). The Flayer is useless when it’s slower, so I need to watch out for Imps, Adders and priority moves. Even though I went on a nice run earlier I was then brought back to reality by facing some faster opponents.

The Opposing Team:
P/S Chi-Chi
P/S Lil’ Bad Wolf
B/B Electrified Razortooth

The Battle:
012714BUgh. Chi-Chi. The Flayer is too slow and the Robo-Chick is a mech. I was going have to use the Sen’Jin Fetish against it as best as I could. I anticipated that Chi-Chi would start so I brought the Fetish first. I was wrong, the Razortooth was first. I took the Rip and gave a DoT of my own with Immolate. I did the smart thing and swapped out to avoid the Blood In The Water while bleeding but it hit my Flayer anyways. So far it wasn’t going well. I kept the Flayer in until the Razortooth was dead, which was accomplished by a Kick and three triple hitting Blitzes.

012714DChi-Chi came in so I swapped to the Fetish. Triple Fire Quills on the swap then two more saw my Fetish go to 0 hp. It was able to apply Immolate but on its undead round Chi-Chi used Ethereal. Not… going… well. The Flayer is still alive but it would be die from one or two Fire Quills. My only hope is Overtune taking away Chi-Chi’s speed. I brought the Robo-Chick. Chi-Chi applied Wild Magic, my Chick used Overtune. It would be painful if two Quills hit. The Chick hit two Batters and Chi-Chi hit only one Quill, but it was for 348 damage. Next round only one Quill hit again, phew. After that Chi-Chi died. Chalk one up for Overtune but the battle was still not won. The Robo-Chick was able to get the Lil’ Bad Wolf within kill range for the Flayer, a Kick and a Blitz finished the Wolf. I’m really loving the resurgence of the Robo-Chick.

4 Responses to January 27, 2014

  1. Luthorien says:

    I went and caught an H/H Robo Chick in the wild, remembering that you made use of one a while back. I was wondering, do you recommend the S/S one more highly? I mean, something about 2150hp (including Failsafe) that one just can’t say no to, lol. Both that and S/S have the same amount of power…I guess I’ll just have to test it out on my current meta and see.

    • Discodoggy says:

      It one point I used an H/H along with a Valk to stay alive longer while Haunt was up. In general I like the S/S. Wind-Up helps the low attack power with its 10% buff and with 325 you are out speeding most opponents. The Overtune is just there for some speed insurance for Batter. I don’t like having to rely on Overtune to be faster like you have to do with the H/H. You could always take Peck on the H/H which is what I did when I paired the H/H with a Valk. Really I’ve had so much success with the S/S that I didn’t give the H/H much of a shot outside of the team I already mentioned. I’m sure you can find a good use for it if you tried.

  2. rhonstifor says:

    I ran a team tonight inspired by you, Disco. Bleed team with Blighted Squirrel and infected bear cub. I added the Senjin fetish as my own take on it with wild magic, cleanse and flame breath.
    I used bash on the bear cub rather than hibernate, although I think i used hibernate more than you have . This is also based on your recommendation.
    Bash helped a couple of times, but there were a couple of times when hibernate would have helped as well, so I am not quite as convinced by this yet.

    This team is awesome. The synergy with dots, wild magic, bleed and maul is intense. Combined with the tankiness of all 3 pets, and of course, I cleansed many valks and blinds from death adders.
    I even took out some crabs with shells because of wild magic.
    Give it a try. Probably the most fun team I have played in a while, and very strong.

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