January 24, 2015

Seeking A Third
P/S Yu’la (Jadefire Ligtning, Celestial Blessing, Life Exchange)
H/H Weebomination (Cleave, Consume Corpse, Haymaker)

The plan with this duo is to use Yu’la to soften up the back line with Jadefire Lightning, but more importantly leave a Celestial Blessing for the Weebomination. The beefy undead will then have even more rounds to use Cleave, hopefully enough to take out at least one pet on the back line. As a third what I’m really looking for is a sweeper, a pet to clean up any remaining health left on the back line pets as they come in. In this AoE heavy meta I want something with both a high health pool and a priority move, and also a good stand alone pet (one that doesn’t require much synergy). The reason that a priority move is important is because often pets will come off the back line with very little health remaining. A priority move in this situation means that the sweeper can finish off the enemy pet before it has a chance to do any damage. The high health is important because this pet is going to be sitting on the back line until the end of the battle, so if I am facing an AoE team I don’t want it to be killed on the back line.

Pet 1: H/P Snarly (Rip, Surge, Blood In The Water)
This is the first pet I tried as a sweeper (1/22/15). It has a decent health pool, it has Surge, and it can do some great single target damage with Rip and Blood In The Water.

Battle 1: June Cleavers
vs. Gregarious Grell, Willy, Voodoo Figurine
012415EThe Gregarious Grell had a strong attack against Yu’la but I saw no reason to diverge from the plan. Yu’la was able to cast three Jadefire Lightnings thanks to the humanoid’s dawdling and a reasonably well timed Life Exchange. After Yu’la died I brought in the Weebomination so my opponent swapped to Willy. I chose not to heal with Consume Corpse and spammed Cleave. It wasn’t enough to take out either of the back line pets, but Snarly came in and did exactly what the little croc was supposed to do. He took out the Voodoo Figurine then used Surge on the otherwise faster Gregarious Grell before it could heal itself.

Pet 2: H/H Spirit Crab (Snap, Surge, Shell Shield)
The undead crab qualifies with Surge and really high health. The problem is that now I’m running two undead pets. Against critters this isn’t a problem thanks to Snap. Non-critters with critter moves are the ones I’m worried about, such as foxes and flies.

Battle 2: Wally Cleavers
vs. Death Adder Hatchling, Crawling Claw, Stitched Pup
012415GWhen I saw the adder I remembered all of the times Yu’la had been owned by one. Then I noticed it was a B/B and not an S/S so it wasn’t going to be as much of a problem. Since Yu’la was faster I landed a Jadefire Lightning before getting blinded, then cast Celestial Blessing while blinded. The adder still had a decent amount of health when Yu’la died so I deviated from the plan and brought the Spirit Crab in. After finishing the adder my crab had to face the Crawling Claw. I wanted to save some health on the crab for later to swap in when Stitched Pup used the inevitable Howl but I didn’t estimate my numbers well so the Spirit Crab ended up perishing. The battle ended with a one on one showdown pitting the Stitched Pup against the Weebomination. I thought I was going to receive a quick death from Howl and Flurry; instead the pup used Infected Bite. This meant that even with Howl the Stitched Pup couldn’t take out the Weebomination with its 1806 health.

Pet 3: Teroclaw Hatchling (Claw, Dodge, Nature’s Ward)
I’m hesitant to keep a flyer on the back line for a long time, even if it does have 1546 health. If it can survive back there and keep the flying racial bonus then when it comes out it’ll be a good finisher.

Battle 3A: Ward Cleavers
vs. Silky Moth, Grey Moth, Grey Moth
I’ve battled this team a few times today. If the sleeps don’t proc then it loses. There was no sleeping, the moth team lost badly. I didn’t get a chance to use the Teroclaw Hatchling so let me try again.

Battle 3B: Ward Cleavers
vs. Chi-Chi, Lil’ Smoky, Sprit Darter Hatchling
012415AApparently the Teroclaw Hatchling is such a good third pet for this team that you can win without even using it. My opponent refused to take Yu’la out when the chance was available. Instead of killing Yu’la Tranquility was cast. Instead of killing Yu’la Feign Death was used. Instead of killing Yu’la mines were thrown. All this resulted in too many Jadefire Lightnings and two Life Exchanges being used. The Weebomination was heading for an easy two-pet victory when my opponent fled. Try again? Maybe =some other time, it’s getting late and there are a few more teams I want to try.

Pet 4: Mechanical Pandaren Dragonling
Thunderbolt is a damn good ability to have at the end of a battle. If there are low health pets on the back line it can take them out, if not the even split damage can take down the front pet fast. Having a dragonkin normal attack can be a liability with all of the undead pets around.

Battle 4A: Beaver Cleavers
vs. Sandy Petrel, Axebeak Hatchling,
012415DWhat good is having a third pet if I never have to use it? Once again the sweeper was just the watcher. Actually my big victory came about by a very slim margin. In the initial head to head of Yu’la versus the Sandy Petrel my dragonkin came within one health of dying. Seriously, it had one health point remaining after the bird finished an attack. That allowed Yu’la to get off an extra Jadefire Lightning, which was kind of a big deal against two flyers.

Battle 4B: Beaver Cleavers
vs. Trunks, Weebmoination, Kovok
Finally a loss, I was wondering when it was going to happen. In the end it was exactly what I stated above: weak damage against an undead pet was my undoing. The best part about putting an MPD on my team is that in even in defeat I can glean a bit of joy. Who doesn’t enjoy seeing an MPD lose?

Pet 5: Kun-Lai Runt
I’ve gone noob with this one. Sorry KLR fans, I’ve never been an admirer myself. But hey, it is a good one on one finisher since the stun from Deep Freeze is unavoidable while frozen.

Battle 5: Eddie Haskell
vs. Anubisath Idol, Nexus Whelpling, Gilnean Raven
Tonight I have discovered the secret to pet battle contentment. If I play with pets that I don’t like then losing isn’t as bad. Ha ha, the KLR lost. Sandstorm was hard to break through with Cleave. My cause was not helped by getting stunned by Rupture.
012415C

7 Responses to January 24, 2015

  1. Tekulve says:

    There’s always the h/h Fledgling Buzzard as a 3rd. 1806hp, a decent 260pwr ..adrenaline rush hurts undead and gives a late game speed boost…you have liftoff avoidance there or you have cyclone to cleanup if your opponents tend to backline fast pets with tiny hp remaining

  2. Jere says:

    As much as you may hate the idea, the Magical Crawdad is 1800+HP with surge, shell shield, and wish.

    • Discodoggy says:

      I tried this and ended up drawing against a Lil’ Bling, Bronze Whelpling and Harbinger Of Flame. I made some very bad choices, like starting with the crawdad, keeping it in too long then bringing Yu’la in against the strong humanoid damage. I don’t know what I was thinking. You can play horribly and still not lose with this team.

  3. Tekulve says:

    A lesser used pet that I like in PvP is the living sandling. I use the h/p breed with its 1709hp and 289pwr. The h/h is insanely tanky but I like the punch of the h/p breed. Its not an ideal sweeper but it is a better pet than most opponents expect in my experience.

    • Discodoggy says:

      Do you use Sandstorm? I hate the fact that the elemental racial is broken again. It has kept me from using my only Living Sandling team.

  4. Tekulve says:

    I usually ran quicksand and spammed sand bolt. I rarely used the 2nd atk.

    I ran this pet vs mechs way back when a lot of Tonks and Yetis were popular. There are still lots of mech pets kicking around so it might do okay.

    Either middle attack works ..hard to pass up a harder hitting sandstorm though.

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