Today’s Team: Heartskids
S/S Hopling (Tongue Lash, Poison Lash, Backflip)
H/P Doom Bloom (Bite, Consume Corpse, Stun Seed)
H/H Unborn Val’kyr (Shadow Slash, Curse Of Doom, Haunt)
I felt like getting in on the Hopling action myself. I decided to pair it with the Doom Bloom and valk combo for some Haunt n’ stall shenanigans, with the Backflip and Stun Seed being the mechanisms for stalling. I know I’m going to get really annoyed at someone doing this to me in the future, I better remember that I’m doing it here so I don’t look like a complete hypocrite. I suppose I don’t feel that my team is very strong I feel less like a jerk than if I were using something like a rabbit. Anyways, the plan is to put up Haunt, then bring in either of the other pets depending on the situation. I would prefer to use the Doom Bloom and save Hopling as a sweeper if it’s fast enough.
So far the combo of the valk and Doom Bloom has been somewhat mediocre.
The Opposing Team:
H/S Pandaren Water Spirit
P/S Kun-Lai Runt
H/P Mana Wyrmling
Just like last night my opponent fled really, really early. I saw the Pandaren Water Spirit and was worried about the Geyser and Whirlpool combo. A surprising number of people use it in PvP, even though it rarely works because there’s almost always some way to avoid it. At first glance I thought that I didn’t have a way to avoid it, then I realized that I could cast Haunt on the round when the combo was going to hit. There was one problem with that: the Mana Wyrmling could use Deflection to block the Haunt. So if I was my opponent here’s how I would have played it: Geyser, Whirlpool, swap, Deflection. That runs the risk of Haunt going to the Mana Wyrmling, but then the next pet would get the double water combo. Instead it went down like this:
Round 1: Geyser / CoD
Round 2: Whirlpool / Shadow Shock
Round 3: Water Jet / Shadow Shock
Round 4: Water Jet / Haunt (miss, miss)
Round 5: Backflip / Pandaren Water Spirit dies to CoD
Round 6: opponent flees
My worries about the Mana Wyrmling were not necessary.