January 1, 2014

Today’s Team: Destitution
P/S Ominous Flame (Spiritfire Bolt, Nimbus, Foreboding Curse)
P/P Baby Ape (Smash, Clobber, Banana Barrage)
H/P Blackfuse Bombling (Burn, Flame Jet, Armageddon)
A fool and his money are soon buying BFBs.

Strategy:
Just like yesterday the plan is to use the Ominous Flame to buff the Baby Ape. Nimbus will buff the hit rate of Smash and Foreboding Curse will tack on damage to each tick of Banana Barrage. There’s a vulnerability to mechs so this time I chose the BFB as the third. I could probably do better but it’s one of the pets I recently leveled up and this gives me a good excuse to use it. The plan is to start with the BFB so I can Armageddon all three pets. Next I’ll use the Ominous Flame for its buffs then finish off with the Ape.

Concerns:
Mistiming Armageddon could lead to some wasted hp.

The Opposing Team:
H/P Pandaren Earth Spirit
S/S Blue Dragonhawk Hatchling
H/B Swamp Croaker

The Battle:
010114AThis was a relatively straight forward battle. My BFB started against the frog. It used Bubble then Swarm Of Flies so I had to waste a few turns breaking the bubble. After the Bubble was gone the BFB cast Flame Jet. My opponent swapped to the Dragonhawk which didn’t use Flamethrower before Conflagrate. Interesting. The Conflagrate hit only once but that was still big damage. Then the Flamethrower came. I knew my BFB wasn’t going to survive two more hits so I decided to use Armageddon. It was a good call since Quills forced the Failsafe so I definitely wouldn’t have got another turn. Armageddon did its thing and damaged all three pets. I brought out the Flame and decided there’s no time to use Nimbus, I needed to take out the Dragonhawk. My Bolt hit for the kill after the Ominous Flame took a Flamethrower. Next up is the Swamp Croaker. Again I felt the urgency so I didn’t cast Nimbus and decided to roll the dice with my 85% Spiritfire Bolt. Two of them hit to take the Croaker out, all that remained was the Earth Spirit. Now I had a little bit of breathing room so the Ominous Flame could finally cast Nimbus for the Ape. That’s all that my Flame got to do since the Rock Barrage from the Earth Spirit finished it off. Now two similar pets were matched up, both with a barrage move and both 260 speed. I won the speed coin flip and got off a Bash which was the difference as my Ape won the barrage battle. Bananas beat rocks.

3 Responses to January 1, 2014

  1. Tornado says:

    Been seeing a lot of Blackfuse bomblings lately… I haven’t been lucky enough to get my hands on one (Or have the money for one :P). I got wrecked by Murkalot RI + Armageddon, was gobsmacked.

    I’m quite new to PvP pet battling but have been getting some ideas from your blog. Thank you!

    • Discodoggy says:

      I haven’t seen too many Blackfuse Bomblings on my meta since Murkalot was changed. I still haven’t tried the RI + Armageddon combo myself, too many bad memories of Murk/BFB/Kovok :P. Nice to hear you’re finding some useful infomation!

  2. Josh says:

    I have had some luck recently (and it’s definitely luck as sooo hard to predict) with our mutual friend the Scalded Basilisk Hatchling versus Righteous Inspiration. Alot of people on both the US and EU forums were bitching about how to deal with an RI-buffed pet (especially during the Murk/BFB/Kovok craze) and how due to the speed boost of RI there’s no avoiding massive damage.
    Basically if you cast a stun move (or any avoidance move for that matter) the same turn as Murk casts RI then the RI pet is stunned (or can’t hit your pet) for the one turn it could reek devastation. A perfect fix? Of course not, for three reasons:
    1. The difficulty of predicting when an opponent will RI
    2. If a critter swaps in it can’t be stunned (but can be avoided)
    3. If Murk casts shieldstorm just before RI and is against a faster pet then the new pet can’t be stunned (but can be avoided)
    So although I discovered this tactics using a stun I’ve just proved how an avoidance move is even better, as you only (“only” he says!) have to predict the RI correctly for it to work. Having said that, if the RI move is an AE then an avoidance move will only save the front pet. The best of both worlds would be blinding poison I guess, as it takes the best elements of stun and avoid without any of the bad things.

    See that’s why I’m addicted to pet battling – endless possibilities!

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