February 8, 2014

Five Wins Or Bust
Earlier this morning I was battling and it was like the champions league of pet battles. Death Adders, Val’kyrs, Idols, Lil’ Ragnaros, it was ugly. I gave up trying to make interesting teams and went back to making meta counter teams. Since I’ve logged in tonight it’s been much calmer as far as the seeing the top pets goes, but I’ve still been running my counter teams. Hopefully these new teas will get me to five wins fast.

Battle 1: Retaliating Nine
Sen’Jin Fetish, Mongoose Pup, Robo-Chick
vs. Peddlefeet, Lil’ Tarecgosa, Darkmoon Zeppelin

020814BThis was a somewhat weak AoE team. The only hard hitting AoE here is Thunderbolt, the other two (Rapid Fire and Arcane Explosion) don’t do enough damage in my opinion. The Sen’Jin Fetish put up Immolate on the Zeppelin then I brought in the Mongoose Pup to spam Gnaw. After taking out the Zeppelin this way I did the same thing to Lil’ Tarecgosa. Peddlefeet did such little damage with Rapid Fire that the Mongoose Pup was able to finish him off without even bringing in the Robo-Chick. Oh, this team is using an H/H Robo-Chick with Peck because I felt it needed some bulk and some anti-aquatic to go with the Mongoose Pup and Sen’Jin Fetish. So far I haven’t faced any aquatics since I made this team but the Robo-Chick is still performing well.
Record: 1-0

Battle 2: Retaliating Ten
Sen’Jin Fetish, Mongoose Pup, Spirit Crab
vs. Clockwork Gnome Ashstone Core, Wild Jade Hatchling

020814CI almost won this battle with only two pets again. Except the damn Mongoose Pup missed a kill shot and paid with its life. I suspect that Gnaw’s hit rate drops from 95% to 70% when going in for the kill. Of course I’m kidding. The Sen’Jin Fetish finished the battle no problem. The reason why I got so far ahead is because the Spirit Crab took out two pets and got a Whirlpool down for the third. This was partially due to some poor play by my opponent. Let’s see, all of the shots from my Turret are being blocked by that shield, what shall I do? I know, I’ll put down another Turret. I wouldn’t be so harsh but this player did the exact same thing earlier. The Ashstone Core was brought in to eat a Whirlpool. It hurt.
Record: 2-0

Battle 3: Mr. Faster
Fiendish Imp, Blue Clockwork Rocket Bot, Mongoose Pup
vs. Bonkers, Darkmoon Tonk, Anubisath Idol

020814HWhat kind of crap is this? I run a Sen’Jin Fetish on 90% of my teams then when I drop it I get an Idol. No fair, the queue is cheating! The battle started as Imp versus Tonk. The Tonk was Nether Gated out for Bonkers. I put up Immolation then brought in the speedy mech. The Blue Clockwork Rocket Bot took out Bonkers thanks to a third Batter critting. Bonkers was buffed and was ready to Tornado Punch so that crit was huge. I was still not out of the woods by any means. The Tonk came into my Minefield after I swapped to the Mongoose. My mech still hadn’t used its Failsafe so I wanted it to eat the Minefield later in the game. The Minefield went down but the Mongoose Pup was able to force the Tonk’s Failsafe. When the Tonk swapped to the Idol my aquatic used Dive to avoid the Sandstorm. After taking a Rupture but not getting stunned the Mongoose Pup cast Survival. The Idol missed on both of the Survival turns, that was kind of funny. The Mongoose Pup never missed so even in a Sandstorm it was able to take the Idol down quite a bit. Now my mech ate the Minefield as planned then used a Sticky Grenade on the Idol. The timing was perfect for the Fiendish Imp to replace the dead mech because Sandstorm had just stopped. It Nether Gated the Idol, killed the Tonk with Burn, then another Burn finished the Idol. I even had a Sticky Grenade as back up.
Record: 3-0

Battle 4: Black Thursday
Corefire Imp, Sen’Jin Fetish, Terrible Turnip
vs. Death Adder Hatchling, Death Adder Hatchling, Death Adder Hatchling

020814ASee what I mean about the queue cheating. No Mongoose Pup and I get three Death Adders. What sucked about this battle is that technically I won it on a bug. I was able to take out one of the snakes with my Sons Of The Living Root because Blinding Poison only blinds the first attack of Sons, the second part hits. I’m assuming that’s not working as intended. Even though I hate Death Adders and I think that a triple team of any pet is cheesy I still hate winning like that. Here’s how it happened (keep in mind the first Adder was 276 speed, the last two were 341 speed):
Round 1: Wild Magic/Blinding Poison
Round 2: Immolation/Poison Fang
Round 3: Burn/Puncture Wound
Round 4: swap/Poison Fang
Round 5: Blinding Poison/Sons
Round 6: miss/Sons (first Adder died)
Round 7: Sons/no action
Round 8: Blinding Poison/ Leech Seed
Round 9: swap/Puncture Wound
Round 10: Poison Fang/Immolate
Round 11: Poison Fang/Shadow Slash
Round 12: Blinding Poison/Sear Magic (second Adder died from Immolate)
Round 13: Puncture Wound/Immolate
Round 14: Poison Fang/Shadow Slash (Fetish goes to 0)
Round 15: Poison Fang/Immolate (Fetish died)
Round 16: Poison Fang/Sons (third Adder died)
Umm, I’m not sure why I gave the round by round report but now that it’s done I’m not deleting it. I’m also not sure why the third Death Adder didn’t blind at some point. Note to self: round by round reports are time consuming.
Record: 4-0

Battle 5: Instant Heroes
Emerald Shale Hatchling, Sen’Jin Fetish, Stunted Direhorn
vs. Clockwork Gnome, Sunreaver Micro-Sentry, Darkmoon Tonk

020814EThis one was an interesting battle. The Emerald Shale Hatchling countered all three mechs which in turn countered my beast. The battle started as Tonk versus my elemental. The Minefield went down as the Emerald Shale Hatchling applied Stoneskin. With weak attacks against the shield the Tonk was having a tough time. The elemental easily won and had to face the Sunreaver Micro-Sentry next. I’m not sure why but all it did was spam Fel Immolate. This allowed the Emerald Shale Hatchling to survive long enough for the Minefield to expire. The Sen’Jin Fetish took out the second mech with Immolation spam (it was going to be close and I didn’t want to chance a miss with Shadow Slash). The Clockwork Gnome came out to finish off the Fetish after taking a few Immolates. My opponent was probably waiting to see my Stunted Direhorn go down to Turrets and Lightning but Trihorn Shield made sure that didn’t happen. Stampede plus Immolate made quick work of the Clockwork Gnome.
Record: 5-0

I think it’s pretty damn awesome that the Sen’Jin Fetish has become my top played pet. I never would have thought that would happen. Same with the Mongoose Pup. These were two of my “fun” pets in 5.3 but in 5.4 they’ve become really useful.

One Response to February 8, 2014

  1. Hirrus says:

    The bug with Blinding Poison happens on most multi-hit attacks I’ve seen. A blinded Murkalot’s Magic Hammers will miss the first hit, but hit the other two strikes.

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