The Quick Three
Battle 1: Dreafuller
Droplet Of Y’Shaarj, Scourged Whelpling, Weebomination
vs. Fossilized Hatchling, Scourged Whelpling, Weebomination
Now we know who will win the battle of the silly AoE teams. My opponent started with the Fossilized Hatchling to use BONESTORM and heal. Usually healing against the Droplet Of Y’Shaarj is a bad idea. The front pet stays alive while your back line pets get pounded. That’s what happened here, the Fossilized Hatchling stayed in front while the two undead enemy pets took big damage on the back line. I needed to use my own Scourged Whelpling and Weebomination to finish off the opposing undead duo on the back line.
Battle 2: Rude Boy Pardee
Frostwolf Ghostpup, Teroclaw Hatchling, Mechanical Pandaren Dragonling
vs. Fossilized Hatchling, Servant Of Demidos, Wolpertinger
Haunting Song healed a lot of the Fossilized Hatchling’s AoE damage while my Scratch took out the undead raptor quickly. The Teroclaw Hatchling came in after ward to easily clean up the last few pets. With Dodge and Nature’s Ward healing it the Teroclaw Hatchling can be hard to take down. I love that bird.
Battle 3: Insert Coin
Frostwolf Ghostpup, Mr. Wiggles, Mountain Skunk
vs. Willy, Gooey Sha-ling, Eye Of The Legion
I was kind of bummed to lose this one because I don’t have the same amount of respect for Willy that a lot of people do. He’s too slow, and I rarely run super slow teams myself so I don’t find him difficult. This was one of the cases where I was running a really slow team and Willy made me pay for it. At least there were no darkness misses. I’ve been seeing so many misses from darkness and sandstorm that I would like to start doing some testing to see if the miss percentage is broken or not. I’m not sure where I’ll find the time though. Just for the record I’m not saying that it’s broken, just that I’d like to test it to make sure the chance to miss is working properly.