Today’s Team: Purple Doom
P/P Droplet Of Y’Shaarj (Corrosion, Acid Rain, Dreadful Breath)
H/H Scourged Whelpling (Tail Sweep, Call Darkness, Dreadful Breath)
S/S Mechanical Pandaren Dragonling (Breath, Thunderbolt, Decoy)
A few days ago (2/9/14) I made a Dreadful Breath team with the Alterac Brew Pup that has been doing surprisingly well. It did so well that I just stuck with that team without trying any other options. Today I wanted to mix it up a bit so I replaced the Alterac Brew Pup with the Mechanical Pandaren Dragonling. I think that the ABP is a better sweeper in general but it’s nice having a Decoy in case things go awry and I have to deviate from the original strategy. That strategy is a fairly simple one: start with Acid Rain then Dreadful Breath. Get another Acid Rain off if the Droplet Of Y’Shaarj is still alive. Then the Scourged Whelpling will come in and use Dreadful Breath until close to death. Towards the end of the battle it may make more sense to do some burst so I’ve included Call Darkness. Finally the mech dragon will finish things off with a Decoy then its own AoE.
There’s not a lot of flexibility on this team. If the opposing team starts with an aquatic pet it can really throw things off since the Droplet Of Y’Shaarj is required to put up the weather. Dreadful Breath really isn’t that dreadful outside of Cleansing Rain. Being locked into a three round move can leave you quite vulnerable.
The Opposing Team:
S/S Tolai Hare Pup
P/S Kun-Lai Runt
H/B Rapana Whelk
A rabbit, that’s not good for my Scourged Whelpling. A KLR, that’s not good for my mech dragon. This could be bad. I stuck to plan by starting with my Droplet Of Y’Shaarj. I was really hoping that my opponent started with the bunny. Why? This team can do extremely well against stall pets. The first pet stalls but the two back line pets take prolonged damage due to the front pet staying alive for so long. Unfortunately that didn’t happen, the KLR started. My Droplet Of Y’Shaarj got chilled by Frost Shock then cast Acid Rain. I brought in the Scourged Whelpling to eat the Deep Freeze, which crit for around 750 damage. I didn’t want to get locked into Dreadful Breath with my undead while the rabbit was around so I went right back to my elemental. Sure enough the rabbit swapped in. That would have been bad. Now I’m in the position I wanted to be in from the beginning: Droplet Of Y’Shaarj versus the rabbit.
Thanks to the rabbit stalling I was able to go through a full cycle of Dreadful Breath, recast Acid Rain then get off one more turn of Dreadful Breath before dying. Now I had to decide if I want to try and take out the back line pets with my Scourged Whelpling. If I had full health it might not be a bad idea. With 1806 hp it’s still going to take the rabbit a while to bring the undead to zero, then there’s the undead round. However the Scourged Whelpling had taken such a big hit from the KLR that I didn’t think it would survive long enough to make it worth putting in. Instead I went with the mech dragon. Now I’m slower and Flurry will rip through my Decoy. I decided to save the Decoy for the Runt so I cast Thunderbolt then spammed Breath until the rabbit was dead. The KLR came in and thankfully I had my Decoy intact so it couldn’t chill then Deep Freeze. Thanks to all the back line damage the mech dragon took out the KLR without taking a hit. Two Breaths took out the snail. I guess this team is a little more flexible than I thought. I still think the Brew Pup might be better, but I’ll have to see how this team does in the long run.