December 5, 2014

Today’s Team: Better Than One
P/B Hydraling (Tail Slap, Call Lightning, Shell Armor)
P/P Sen’Jin Fetish (Flame Breath, Wild Magic, Sear Magic)
S/S Lil’ Bling (Inflation, Extra Plating, Make It Rain)

This is a team based around the weather lightning. Lightning causes an extra tick of damage every time another attack hits. It works very well with multiple DoTs because each tick of the DoT will cause a tick of lightning which can add up to a lot of damage. The plan is for the Hydraling to cast Call Lightning then have Lil’ Bling or the Sen’Jin Fetish come in to apply Flame Breath, Wild Magic and Make It Rain. Inflation will apply the Shattered Defenses debuff which will cause double damage and Wild Magic will add 82 damage to each attack or tick. These types of teams are all about a bunch of little attacks with damage enhancements adding up to deadly amounts of damage. The Hydraling has impressed me so far, mostly due to Shell Armor. It prevents 231 damage per attack. Crazy.

You’ve heard me say it before, sandstorm and shields are my worst enemies. With a weather change and Wild Magic I’m not helpless, but those things are still inconvenient.

The Opposing Team:
S/B Clockwork Gnome
P/P Lil’ Ragnaros
H/H Chrominius

The Battle:
120514BI saw the gnome and knew that my lightning strategy was not going to lead to a win. If I were to change the weather to lightning it would give the gnome’s Turrets a damage buff and plenty of ticks to bring down pain from the sky. Once I was willing to let go of plan A I realized that I was in good shape. There were more favorable match-ups for me than my opponent. Tail Slap was strong versus Lil’ Ragnaros, Shell Armor could shut down the Turrets, Lil’ Bling takes weak damage from Surge Of Power. All my opponent had going for them was rag versus Lil’ Bling so I had to make sure that didn’t happen. Both the Clockwork Gnome and Lil’ Ragnaros are common starting pets so I wasn’t sure which one to expect. I chose the Hydraling as my first pet because it could do strong damage to rag or shut down the Turrets.

120514AThe Clockwork Gnome was first out. Turrets and Shell Armor were cast on the first round. No damage was done to the Hydraling thanks to the armor. I kept the Hydraling in versus the gnome for the duration of Shell Armor before swapping to the Sen’Jin Fetish. Not much damage was done to the Hydraling. This was one of the few times I was worried about repair since the Sen’Jin Fetish was slower than the gnome and it doesn’t damage all that well on its own. My concerns were unwarranted; the heal was never cast. The gnome brought the fetish to 0 hp before it expired. The Sen’Jin Fetish used Flame Breath on Chrominius on its undead round. I wanted to bring out Lil’ Bling and it was likely that Chrominius would cast Howl so I brought in the Hydraling instead. Yep, the Howl came so I swapped to Lil’ Bling. After a few turns of the mech versus the dragon rag came in so I swapped to my Hydraling. Instead of swapping out Lil’ Ragnaros laid a trap. My opponent must have had a lot of faith in the trap detonating because they kept rag in to take strong damage against the Hydraling. The trap never went off, rag’s power was mitigated by the Shell Armor and the elemntal went down quick. The Hydraling finished off Chrominius for the win.

6 Responses to December 5, 2014

  1. JE Mac says:

    Love this. Things are massively changing with all the new pets. It’s really fun. I’ve been trying out a bunch of new teams. And actually, some old one as well, that seem to fair better with the nerfs buffs.

    So far I’ve made an Ikky team, 2 Frostwolf Ghostpup variations. And resurrected (altered) some old favs.

    Team Ick
    –Kovok (H/H)
    –Clockwork Gnome

    –Frostwolf Ghostpup
    –Frostfur Rat
    –Darkmoon Hatchling

    Ghostpup variation
    –Frostwolf Ghostpup
    –Tolai Hare Pup (S/S)
    –Death Adder Hatchling (S/S)

    The Death Adder version seemed to fair better than the double Critter one. Really Direhorns and Anub keep Critters down. /cry I liked the synergy, but neither of these really performed as well I was hoping.

    On to the revamped stuff.

    Watery Oneshot
    –Panderan Water Spirit
    –Spawn of G’nathus
    –Mechanical Pandaren Dragonling

    This was an old team I used. It’s WAY better than it used to be. I think Death Adder not being so prevalent helps a lot. I also think the change to Thunderbolt was a pretty massive buff.

    Death Subtractor (old version used Magical Crawdad)
    –Son of Sethe
    –Fiendish Imp (S/S)
    –Death Adder Hatchling (S/S)

    Son of Sethe is such a hard counter to Anub Idol. I love for this reason alone. Another is, its really kind of sick how much it heals. (Unfortunately Nightmare wreaks havoc with it — Hmm, maybe I should mess around with him in a Sunny Weather team).

    Love seeing all the new teams! Leveled up a Junglebeak and plan on toying around with the Hydraling as well. Lots of neat stuff and variation in WoD.

    • Discodoggy says:

      Nice teams!

      I also initially tried two critters with the Frostwolf Ghostpup but found that just one worked better. Also, I’m really jealous of the Son Of Sethe, I haven’t got one yet. It will surely be a force after the meta gets established.

  2. Tekulve says:

    Hey folks
    I’m wondering how pet pvp is doing #’s-wise ..? I did some pet pvp after establishing my garrison in WoD. I thought that i’d need 500 Draenor wins to get the lvl 3 menagerie so I plugged away at some pvp wins.

    Overall I wonder if pet pvp will remain popular. The pet xp biscuits are so easy to get with pet charms now I wonder what compelling incentive there is for anyone to do much pet pvp. I have campaigned the last year or so on Warcraftpets forums to push Blizzard to create more/new pet pvp rewards but …meh.. who knows what the future will offer.. any thoughts/ideas/feedback about current pet pvp popularity levels?

    • Discodoggy says:

      I hadn’t really thought of this. I hope there are some new PvP rewards like the Stunted Direhorn and the Trainer title. We should tweet LeCraft our concerns. I would hate for the the popularity of PvP pet battles to dwindle.

  3. Halldor says:

    How would you play this against heavy AOE teams. I went up against a fossilized hatchling and a 2x Weebomination team.

    I didn’t cast lightning storm because of all the AOE the other team had. Sorry, I didn’t keep a log on the battle. I did pretty well, and got 2/3 pets down and it was looking like I had a chance until the Weebomination healed.

  4. tekulve says:

    Funny reading my December comment here because pet PvP is actually very busy on my meta with battles queuing every 15-30 seconds regularly

    Foss hatch plus 2 weebom is handled easily with sandstorm and even better with darkness …the s/s nightshade sproutling does wonders with the quick blind…then carry on according to your team plan..the ‘Rich girls’ team discussed recently here is very potent

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