Today’s Team: Death By Water
S/S Jademist Dancer (Steam Vent, Rain Dance, Acid Rain)
P/S Eternal Strider (Water Jet, Cleansing Rain, Pump)
H/P Snarly (Rip, Surge, Blood In The Water)
I was playing a few battles while trying to decide what the daily should be when this team absolutely annihilated an Anubisath Idol and Magical Crawdad combo. Anytime that happens a team immediately goes up a notch in my mind and with that increase in status I decided to use it for the daily. I’ve really been loving these Cleansing Rain teams lately. With all the Unborn Val’kyrs running around what’s not to love about aquatic pets and their ability to soft counter undead? The strategy is to make the weather Cleansing Rain then enjoy the 25% damage buff it gives all of the aquatic moves. With two pets that can change the weather to Cleansing Rain I don’t need to be too concerned with other weather pets.
With two aquatics I need to beware of flyers. With so much aquatic damage it’ll be hard to hurt magic pets, but I would speculate that magic pets are the least represented pet on my meta.
The Opposing Team:
P/S Fiendish Imp
H/P Macabre Marionette
P/S Alterac Brew Pup
Taking a 297 speed Fiendish Imp over a 333 speed one can sometimes pay off since 297 is still faster than a lot of pets. Not this time, buddy. My 317 speed Jademist Dancer and 305 speed Eternal Strider were both faster than the imp. The battle started as Fiendish Imp versus Eternal Strider. I charged Pump, expecting to be forced out, but it didn’t happen. I kept expecting the Nether Gate as I cast Cleansing Rain, Water Jet then unleashed Pump, when it finally happened. The imp was down to below 100 hp. The problem for the Imp was that the Jademist Dancer was now front pet, it was dead no matter what it did as long as I cast Acid Rain. The imp swapped to the Macabre Marionette then met its fate on the back line.
Now I faced a problem myself. My Eternal Strider was within kill range from an Avalanche if the Alterac Brew Pup were to come in. If I brought it back in on a swap it would die from the attack on that turn. I could have swapped it in for essentially a “free” swap if I wanted to bring Snarly (since the strider would die on the swap and I could bring Snarly in without taking a hit) but I decided to gamble and hope that my opponent didn’t bring in the ABP before one of my other pets died. Then the Strider could come in without taking a hit. That’s a lot of thought going into one low health strider, but there’s a lot going on in this deceptively simple mini game. Well, I lost the gamble because the Alterac Brew Pup swapped in to kill my poor strider on the back line. Oh well. After the ABP used its big attack it didn’t have much to offer in the way of damage. After I brought back Snarly he was able to do big damage thanks to Cleansing Rain, taking out the ABP and the Macabre Marionette. The Jademist Dancer had to come back in for the Macabre Marionette’s undead round but it wasn’t even close to dying. Go aquatics!