Today’s Team: Black Bones W
S/S Mechanical Scorpid (Barbed Stinger, Blinding Poison, Black Claw)
H/P Macabre Marionette (Macabre Maraca, Death and Decay, Bone Barrage)
H/B Swamp Croaker (Water Jet, Swarm Of Flies, Bubble)
After using the Mechanical Scorpid last night I realized that it has some potential. Black Claw is a powerful damage enhancement and Blinding Poison is a great control move on a fast pet. When Black Claw is active, Barbed Stinger does a decent 378 damage with a chance to proc a one round DoT. I wanted some DoTs or field effects that would work well with Black Claw so I chose the Macabre Marionette as a partner. I was just beginning to look for a good third teammate when this team with the Swamp Croaker had an awesome victory against a imp/mine/adder team. I figured that victory earned it the right to be the topic of the daily battle.
I’m not sure how this team will fare against the big boys.
The Opposing Team:
S/S Ore Eater
P/P Nether Fairie Dragon
This was a poorly played battle all around. My big mistake was not saving my mech (and its Black Claw) for the Ore Eater. It was just too much fun to easily take out the NFD as it did weak damage to my mech. Next up was the Ore Eater. I applied Black Claw before it killed my scorp. I brought in my Macabre Marionette, it cast Bone Barrage after the Ore Eater put up its armor. The barrage ticks did 70 damage, better than nothing. Then my opponent made a bigger mistake than me: after Shell Armor wore off the eater stayed in. My opponent should have taken it out while Shell Armor refreshed. My puppet killed the humanoid, then Xu-Fu cast Prowl on the immortal round. No problem, Bubble blocked both the buffed attacks. Water Jet and the field effects proved too weak to take out Xu-Fu completely; my frog got it down to 6 health before it went in for the frog kill… only to miss Spirit Claws and die from a Death and Decay tick. I thought that a draw was deserved but the dice gods gave me a win instead.