The Quick Three
Battle 1: Corporate Deathburger
Fiendish Imp, Macabre Marionette, Pygmy Cow
vs. Gilnean Raven, Kun-Lai Runt, Pandaren Fire Spirit
I wouldn’t exactly call it my flavor of the month, so how about I call the Macabre Marionette my flavor of the week? The undead racial, a barrage move to take out decoys and a reasonable amount of health have made the puppet a formidable addition to arsenal. I was doing well enough with Ominous Flame instead of the imp on this team, I didn’t really need to bring it out. The KLR was a P/P breed so even while slowed by Frost Shock my imp was faster than the yeti, which meant that I could stay out of uncomfortable situations involving Deep Freeze and a faster KLR. The Gilnean Raven missed under its own weather, that always make me chuckle. When the bird died I was waiting for it to come back to life, as if it were a mechanical or undead; I’m pretty damn tired at the moment. Oh, I won.
Battle 2: Burn The Shire
Imperial Eagle Chick, Macabre Marionette, Arctic Hare
vs. Infinite Whelpling, Blighthawk, Fossilized Hatchling
Needs more puppet! I thought this battle was going to go smoothly for me but the Infinite Whelpling had other plans. It ended up sleeping my Macabre Marionette four times, at one point three times in a row. I talk about hating a lot of pets but I rarely hold any ill feelings towards the person controlling those pets. Infinte Whelpling sleep spammers, however, are the scum of the pet battling community and need to be spit on in real life. It turned out okay for me, the rabbit put a big hurt on those two undead pets for a semi-easy yet spit worthy victory.
Battle 3: Nuke The Hobbits
Macabre Marionette, Imperial Eagle Chick, Cogblade Raptor
vs. Anubisath Idol, Kun-Lai Runt, Death Adder Hatchling
I probably shouldn’t have won this battle but it was played somewhat poorly by my opponent. First of all, I was allowed to take out the snake with three rounds of Thrash while it did weak damage to my flyer. Then the idol came in to give me trouble as usual. I forced it to reveal its Deflection by casting Lift-Off so I knew I could bring in my Cogblade Raptor without fear of a strong Rupture. My two other pets would have had a frustrating time taking down the idol so I was happy that the smelly dog face stayed in to let my mech apply Exposed Wounds. It took a while thanks to sandstorm misses but Exposed Wounds and Batter took the idol to within kill range for my puppet. The KLR was easy enough after that. No humans were spit on during the course of this battle.
4/22/15 edited for clarity