April 11, 2015

Today’s Team: Necromancer Romancers
S/S Arctic Hare (Flurry, Dodge, Burrow)
H/H Lost Of Lordaeron (Shadow Slash, Arcane Explosion, Bone Prison)
H/P Trunks (Smash, Ethereal, Avalanche)

Oh yes, it’s another LoL and rabbit team. I think that I like this combo so much because it allows the Lost Of Lordaeron to win a lot, something that I’ve never been able to accomplish in the past. The LoL helps by covering two of the rabbit’s weaknesses: humanoids and flyers. I chose Bone Prison this time instead of Curse Of Doom since I find myself not using Curse Of Doom in many battles. There just doesn’t ever seem to be a good time to use it; the enemy pet’s health is either already too low or it has a way to avoid the CoD. I chose Trunks because I wanted a pet with some decent power with some attacks from a family that I didn’t already have. Smash and Avalanche fit the bill. Ethereal can’t hurt either.

The already lackluster magic racial is made worse with a high health magic pet.

The Opposing Team:
P/P Netherspace Abyssal
S/S Ore Eater
P/S Son Of Sethe
Yikes, one of the best teams of the current meta.

The Battle:
041115CIt was a longer than average battle so the logs don’t go all the way to the beginning and I don’t remeber which of my pets started against the Netherspace Abyssal. What I do remember is that there was a lot of swapping between my rabbit and LoL and my opponents Ore Eater and Netherspace Abyssal. I was really hoping to root the Ore Eater with Bone Prison so I could pound away with Shadow Shock but my opponent wouldn’t let it happen. Whenever my ghost came in to face the Ore Eater it would immediately swap back to the Netherspace Abyssal, then I would swap to my rabbit. This favored my opponent thanks to the DoTs being applied to me; I was still taking damage on all the swaps.

041115AEventually I wore the the Netherspace Abyssal down to 34 hp. It seemed like a good time for my opponent to bring in the Son Of Sethe for some big time heals from Touch Of The Animus or Plagued Blood. Perhaps my two AoEs were forgotten. An Arcane Explosion easily killed the Netherspace Abyssal on the back line. Very nice, but I was hardly out of the woods. I was able to use Bone Prison on the Son Of Sethe before my ghost died so the rabbit had a rooted and juicy undead target to attack. I ended up playing it safe and using Dodge on one of the rooted rounds but hit all three Flurry attacks on the next.

041115BThe Ore Eater came in to take weak damage from Flurry so I swapped to Trunks as the Ore Eater put up Shell Armor. I was really hoping that Avalanche would take out the Son Of Sethe on the back line but it fell seven health short as Trunks took a Body Slam. The Ore Eater cast Acid Touch then I was able to use Ethereal to avoid the second Body Slam. A Smash took out the Son Of Sethe as it swapped in, then I brought in my rabbit to die to the Touch Of The Animus on the immortal round. That left the Ore Eater versus Trunks, both with around 800 health. I saw the battle ending as Shell Armor/Avalanche, Body Slam/Ethereal, Acid Touch/Smash, Body Slam/Smash. I didn’t do the math, it seemed like it could go either way at that point. That is, until my Avalanche crit for around 750 damage through the Shell Armor. All it took was another Smash for the victory.

19 Responses to April 11, 2015

  1. Tekulve says:

    Wow.. I never faced a netherspace abyssal bele I saw one twice today.. Interesting that you faced one here…oddly, I never faced one weebom or teroclaw in 25 matches or so today either…lots of mpd as usual.

    I also came across Abyssius and Grotesque a few times….man ,Grotesque can heal itself a ton in the right setup

    Nice battle here..well done

  2. Sibel from Kazzak says:

    Why do you use a S/S rabbit and not a S/B rabbit, which is faster than the Fiendish Imp.

    • Discodoggy says:

      Do you mean the 338 speed Elfin Rabbit? I like the 357 speed because it’s faster than 341 speed pets, like the S/S Ore Eater and the S/S DAH.

  3. Sternish says:

    That’s the best thing I’ve read in a long time! That comp has been the bane of my existence in the current meta. Grats on a well earned win against a very tough team.

  4. Wiff says:

    The possibility that you wouldn’t Arcane Explosion seemed worth the shot; the Abyssal would have died either way and the only thing I could have done with it was reapply Immolate on a near-dead LoL. I never had any intention of trying to heal it because I anticipated that the match would all come down to my ability to get debuffs on Trunks so I worked to limit rabbit uptime on Sethe (which also meant keeping it away from Bone Prison). The backrow Abyssal would have caused Avalanche to split three ways, meaning less damage on the Ore Eater, and if my gambit had worked I planned to bring it in on the Avalanche turn so I could free swap to Sethe for debuffs.

    The crit was nice, but I had actually already lost by that point. Shell Shield was coming off, minimal damage was done to the undebuffed Trunks, and my only damage options were Body Slam with recoil and (Weak) Acid Touch. I can definitely tell you that Bone Prison helped you out way more than CoD would have. It’s hard enough to heal the Abyssal against a rabbit and constant swaps but root on top of having to prepare for Trunks, one of the pets I fear most, made it not even worth it. The only thing I could have done differently was have my Sethe power through Flurry to heal the Abyssal slightly during the musical chairs routine which, best case scenario, would have allowed it to apply Immolate to Trunks. This team could probably consistently beat mine no matter how I played so certainly solid. Well done!

    It’s funny how roots usually turn out to be more trouble than they’re worth and often not even worth the slot, but when you run into the right teams they work like magic. I stoled your Jademist/Elver combo for an anti-AoE Mudslide team with my Mountain Panda. Grasp had abysmal results disrupting Rhonstifor’s Clonedance as the Blighthawk could easily do enough damage between Pumps and roots to kill the Elver and lay down another Cyclone, but I got to see first hand how badly roots can wreck Sethe when someone used my Abyssal/Sethe duo after I thrashed their AoE team. Rain Dance > Rock Barrage is something fierce.

    • Discodoggy says:

      How often do you use this team? I see it quite a bit, but I don’t usually assume that it’s you.

      It’s such a hard team to beat. I got destroyed by it with my Mongoose Pup, Dread Hatchling and Ghastly Kid team this morning. I came back with Beige Bandits (guardling, direhorn, sandling) since I thought it was a good counter. I barely won, even though there were three sandstorm misses to help me out.

      • Rhonstifor says:

        This is a brutal team and I pretty much assume it is Wiff when it is played really well. I see another team like this with a slower Ore Eater who I beat nearly every time. Today, I lost to a team like this with the 281 speed Netherspace Abyssal. I don’t think the 281 speed NA’s immolation and DOT will get heals through Sandstorm, which I did not have.
        This team, along with Groot, is why I regularly go to the traditional clonedance team. And even with clonedance, against Wiff, I have to play really well to win.

      • Wiff says:

        I remember those! I was rather shocked when Acid Touch didn’t tick on the Sandling through Sandstorm. I never heard they fixed that.

        It’s definitely my favorite team and most played out of the five or so I usually run. I tend to come and go from WoW playing one team for entire afternoons then disappearing for a week or so. It’s a tough one all right, versatile enough to even go neck and neck with Darkness teams. It gets railed by Rhonstifor’s Clonedance though.

      • Wiff says:

        Speak of the devil! Didn’t refresh before posting. XD

  5. Wiff says:

    And, for the record, you started with the rabbit.

  6. Harpua says:

    That’s pretty neat to see the battle from the perspective of both sides. I often wonder what the other guy is thinking. TBH, not sure I’d remember that many details if it was me. GJ to both of you.

  7. Tekulve says:

    An h/h living sandling(sand bolt/sandstorm/mudslide) can be useful. It can slow an MpD down and decrease the effectiveness of thunderbolt even if you are hit 2 times as long as you have 2 decently healthy pets on your backline, it’s fun to use.

    IThe Sandling negates the fiendish imp’s immolation healing too when the sandstorm is up

    Nowadays, you need a way to deal with undead and teroclaw so the Crawdad is a nice addition ..though I hate prolonged heal-fests

    • Sibel from Kazzak says:

      Haven’t seen the Teroclaw a while now in the EU-Kazzak meta.

      The MPD though. The MPD has a copy in every fight and not because I play it (I usually do not).

  8. tekulve says:

    I tip my hat to the player who first suggested a mountain panda recently here .. It was outstanding vs undead and mechs ..very handy!

    • Vek says:

      Might be my small comment on 17 mars disco daily battle you are referring to. Glad you enjoy the panda.

    • Wiff says:

      I absolutely love being mean to mechs with the panda. Lure them in close with its fuzzy wuzzy face, drop rocks on them, then scurry behind an elemental. It’s the best when they unthinkingly root themselves in Mudslide.

      Thrashing AoE undead and ripping down Decoys is a bonus.

    • Discodoggy says:

      I tried it out in a few battles, so far, so good.

  9. Tekulve says:

    Im going to give the H/S Skunky Alemental a try as well ..it has a 1546/260pwr/289 speed makeup..I figure the speed will help get in a barrel toss…I love the mudslide attack these pets have

    I have the h/h breed leveled already and the 1725 health is compelling but 260 speed makes it a coin toss vs so many mechs ..its a pet i havent used in pvp but i’ll give it a spin

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