Weekly Challenge #4

October 20, 2013

I’ve seen a lot of Crawdads and Idols on my meta lately. I hope I don’t see any tonight.

Battle 1 (The Hard Call)
Warbot, Infested Bear Cub, Snarly
vs. Szechuan Chichen, Kun-Lai Runt, Emperor Crab

w102013OOk when I said no Idols or Crawdads I didn’t want to face opponent quite so easy. Fliers can give me trouble so I shouldn’t say that it was that easy. I was going to start with the Warbot anyways then the Chicken came out to start for my opponent. I think the Warbot was the best match-up against the Chicken so I kept it in after the Minefield went down. Extra Plating kept the Warbot safe while it took out the Chicken. The Runt walked into the Minefield and was quickly dispatched by the Bear Cub. The Crab ran.

Battle 2 (Pho Cough)
Fiendish Imp, Warbot, Spirit Crab
vs. Bonkers, Pandaren Water Spirit, Zandalari Footslasher

w102013NWhenever I see the Water Spirit I think “easy win”. People who use this pet always go through the same rotation, regardless of what their enemy does. I just hold off on my avoid and… wait, I have no avoid. I spent this battle dancing around the end of turn nukes from the Water Spirit. First I Gated it out so it couldn’t put anything down. After that, I saved my Warbot with a sliver of health to eat it. It was still a close one. The Imp survived with around 200 hp. Perhaps I should play some 5.4 teams.

Battle 3 (Born To Be Dandy)
Dandelion Frolicker, Unborn Val’kyr, Death Adder Hatchling
vs. Bonkers, Vampiric Batling, Wild Golden Hatchling

The Death Adder and Frolicker quickly took out the Vampiric Batling. Bonkers got hit with two Shadow Slashes, one a crit. Then my opponent ran away.

Battle 4 (Born To Be Scalded)
Dandelion Frolicker, Unborn Val’kyr, Scalded Basilisk Hatchling
vs. Bonkers, Unborn Val’kyr, Crow

w102013LThis one was going to be tough. Crows are difficult in general and Bonkers is 325 speed, making my Basilisk worthless. I start with my Basilisk hoping to face the Val’kyr and that’s what I get. After getting a Prison the Val’kyr swaps to the Crow. I stay in for the Darkness since it’s weak against beasts. I Feign, expecting a Nocturnal Strike but I get a Murder instead. Interesting. I bring my Val’kyr in to Curse and Haunt the Crow while it’s stuck in the three round ability Murder. Sounds like a good plan, except the Haunt missed twice. I had to take some big damage from Alpha Strike before the third Haunt worked. I had to bring in the Frolicker before the Crow lost the flying bonus, but after one round the Curse and Haunt hit to bring the Crow down fast. One Scratch and it was finished. Then the opposing Val’kyr came in so I brought my own to face it. It Haunted me, leaving only Bonkers alive. I was expecting a Dodge so a couldn’t Haunt, but Bonkers went for the stun and failed. I Haunted and brought back in the Frolicker. Scratch was weak but the Haunt ticks were strong. Bonkers went down and it was three of my pets versus the Val’kyr. After one Crystal Prison it ran. It’s nice to get a victory against some top pets.

Battle 5 (One Deadly Venom)
Death Adder Hatchling, Son Of Animus, Scourged Whelpling
vs. Warbot, Unborn Val’kyr, Crawling Claw

102013HI remember these pet names from a person who used to run Fluxfires in 5.1. No Fluxfires for you today, buddy. This was a very close one but I managed to win it on the heals. I had 95 hp on my Death Adder as the last pet when the Unborn Val’kyr came out to finish me. My Animus had put up a Touch right before it died and there was already Plagued Blood on the Val’kyr. I used Blinding Poison, then Puncture Wounds. The double hit healed my Adder for 450. I used Poison Fang to take the Val’kyr to zero and now I had the hp to survive. That was a nice one.

Battle 6 (Fawndjango)
Death Adder Hatchling, Infected Fawn, Son Of Animus
vs. Fiendish Imp, Terrible Turnip, Swamp Croaker

w102013FIt started as Adder versus Turnip, I figured my opponent would try to waste my Blind by using Sons so I used Poison Fang instead. Yes, the Turnip went under with Sons so I brought out the Fawn to get DnD down. When the Turnip came up it swapped to the Croaker whose Bubble was eaten up by the DnD. I brought in Animus for Touch and then the Turnip came back in. I went back to the Adder,then saw the whole cycle repeat itself. By the end of this second cycle of moves and swaps (plus a few Flurries) my opponent had only the Imp versus all three of my pets. When Animus Touched with both DoTs up my opponent realized there wasn’t much hope and ran.

Battle 7 (Obvious Ponies)
Fiendish Imp, Warbot, Unborn Val’kyr
vs. Fel Flame, Darkmoon Zeppelin, Restless Shadeling

w102013EI never use the Zeppelin, but I hate it so much that I’m willing to alter my strategy because of it so I guess it’s pretty good. I hate Decoy blocking two attacks. Rather than starting with my Warbot and go through my set rotation I started with the Imp so I could get Immolation going to eat up the Decoy. It messed up the whole flow of the battle for me. This is one of my best teams and I almost lost. The Plagued Blood and Scorched Earth combo really healed the Fel Flame a lot. After having to fight the Fel Flame with my Warbot (thanks again Extra Plating) I ended up barely surviving with my Imp. I blame the Zeppelin.

Battle 8 (I Need A Chick)
Unborn Val’kyr, Robo-Chick, Alpine Hare
vs. Amber Moth, Crawling Claw, Qiraji Guardling

w102013BAnother one that was barely a win. The reason it was so close was because the moth hit the sleep. That’s one of the hardest things to come back from in my opinion because it causes so much unanswered damage. The move is “balanced” by a very low percentage, but the previous four misses from the last battle don’t mean much when it hits you the first attempt this battle. Oh Moth Dust and Sleep, how you make me digress. Back to the subject at hand I was able to bounce back by putting up a Curse and Haunt on the Guardling than stalling with my Hare while the Guardling was wiped out. I hit two Slashes in a row against the Claw at the end so that my Robo-Chick was able to cruise to victory on the back line as the undead racials cancelled each other out. The Robo-Chick had already used its Failsafe. Like I said, it was a close one.

Battle 9 (My Pal Animus)
Death Adder Hatchling, Fiendish Imp, Son Of Animus
vs. Death Adder Hatchling, Infected Fawn, Xu-Fu

A combination of a lost coin flip, a back line Adder death (either from a crit or miscalculation) and my opponent swapping out of the Touch meant my run this week comes to an end. No complaints here, I won against some good teams.

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